POV-Ray : Newsgroups : povray.msdos : WinPov and DosPov speed comparison Server Time
5 May 2024 15:38:45 EDT (-0400)
  WinPov and DosPov speed comparison (Message 11 to 16 of 16)  
<<< Previous 10 Messages Goto Initial 10 Messages
From: Nieminen Mika
Subject: Re: WinPov and DosPov speed comparison
Date: 25 Apr 1999 10:48:31
Message: <37231d2f.0@news.povray.org>
In povray.msdos Thorsten Froehlich <fro### [at] charliecnsiitedu> wrote:
: Which scene files did you use exactly? Any intention to make them public
: (and an INI file with all the settings, too)?

  You can download them from http://iki.fi/warp/sptest.zip

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


Post a reply to this message

From: Thorsten Froehlich
Subject: Re: WinPov and DosPov speed comparison
Date: 25 Apr 1999 12:04:38
Message: <37232f06.0@news.povray.org>
In article <37231d2f.0@news.povray.org> , Nieminen Mika <war### [at] cctutfi>  
wrote:

>   You can download them from http://iki.fi/warp/sptest.zip

Thank you!


     Thorsten


Post a reply to this message

From: Thorsten Froehlich
Subject: Re: WinPov and DosPov speed comparison
Date: 25 Apr 1999 14:16:48
Message: <37234e00.0@news.povray.org>
In article <37231d2f.0@news.povray.org> , Nieminen Mika <war### [at] cctutfi>  
wrote:

>  You can download them from http://iki.fi/warp/sptest.zip

Hmm, the first few scenes render ok, but you forgot to include hf.tga.
I haven't rendered the long ones yet (will do so tonight).
Here are the results so far for my PowerMac G3/300, 64 MB, virtual memory on
(note that this is _not_ based on the official compile, but the same
compiler with slightly different settings):

Test 1:
Time For Trace:    0 hours  0 minutes   5.0 seconds (5 seconds)
    Total Time:    0 hours  0 minutes   5.0 seconds (5 seconds)

Test 2:
Time For Parse:    0 hours  0 minutes   2.0 seconds (2 seconds)
Time For Trace:    0 hours  0 minutes  12.0 seconds (12 seconds)

Test3:
Time For Trace:    0 hours  0 minutes   9.0 seconds (9 seconds)
    Total Time:    0 hours  0 minutes   9.0 seconds (9 seconds)

Test 4:
Time For Trace:    0 hours  3 minutes  46.0 seconds (226 seconds)
    Total Time:    0 hours  3 minutes  46.0 seconds (226 seconds)

Test 5:
Time For Trace:    0 hours  0 minutes  13.0 seconds (13 seconds)
    Total Time:    0 hours  0 minutes  13.0 seconds (13 seconds)

Test 6:
Time For Trace:    0 hours  2 minutes  30.0 seconds (150 seconds)
    Total Time:    0 hours  2 minutes  30.0 seconds (150 seconds)

Test 7:
Time For Trace:    0 hours  0 minutes   7.0 seconds (7 seconds)
    Total Time:    0 hours  0 minutes   7.0 seconds (7 seconds)



    Thorsten


Post a reply to this message

From: Thorsten Froehlich
Subject: Re: WinPov and DosPov speed comparison
Date: 25 Apr 1999 15:19:09
Message: <37235c9d.0@news.povray.org>
In article <37234e00.0@news.povray.org> , "Thorsten Froehlich" 
<fro### [at] charliecnsiitedu> wrote:

> In article <37231d2f.0@news.povray.org> , Nieminen Mika <war### [at] cctutfi>
> wrote:
>
>>  You can download them from http://iki.fi/warp/sptest.zip
>
> Hmm, the first few scenes render ok, but you forgot to include hf.tga.
> I haven't rendered the long ones yet (will do so tonight).
> Here are the results so far for my PowerMac G3/300, 64 MB, virtual memory on
> (note that this is _not_ based on the official compile, but the same
> compiler with slightly different settings):
>
> Test 1:
> Time For Trace:    0 hours  0 minutes   5.0 seconds (5 seconds)
>     Total Time:    0 hours  0 minutes   5.0 seconds (5 seconds)
>
> Test 2:
> Time For Parse:    0 hours  0 minutes   2.0 seconds (2 seconds)
> Time For Trace:    0 hours  0 minutes  12.0 seconds (12 seconds)
>
> Test3:
> Time For Trace:    0 hours  0 minutes   9.0 seconds (9 seconds)
>     Total Time:    0 hours  0 minutes   9.0 seconds (9 seconds)
>
> Test 4:
> Time For Trace:    0 hours  3 minutes  46.0 seconds (226 seconds)
>     Total Time:    0 hours  3 minutes  46.0 seconds (226 seconds)
>
> Test 5:
> Time For Trace:    0 hours  0 minutes  13.0 seconds (13 seconds)
>     Total Time:    0 hours  0 minutes  13.0 seconds (13 seconds)
>
> Test 6:
> Time For Trace:    0 hours  2 minutes  30.0 seconds (150 seconds)
>     Total Time:    0 hours  2 minutes  30.0 seconds (150 seconds)
>
> Test 7:
> Time For Trace:    0 hours  0 minutes   7.0 seconds (7 seconds)
>     Total Time:    0 hours  0 minutes   7.0 seconds (7 seconds)


Please ignore these numbers, they do ***not*** represent results with the
same settings (for some reason AA wasn't on...).  Sorry!


    Thorsten


Post a reply to this message

From: Thorsten Froehlich
Subject: Re: WinPov and DosPov speed comparison
Date: 25 Apr 1999 15:59:46
Message: <37236622.0@news.povray.org>
In article <37235c9d.0@news.povray.org> , "Thorsten Froehlich" 
<fro### [at] charliecnsiitedu> wrote:

> In article <37234e00.0@news.povray.org> , "Thorsten Froehlich"
> <fro### [at] charliecnsiitedu> wrote:
>
> Please ignore these numbers, they do ***not*** represent results with the
> same settings (for some reason AA wasn't on...).  Sorry!

And here are the corrected numbers:

Test 1:
Time For Trace:    0 hours  0 minutes   5.0 seconds (5 seconds)
    Total Time:    0 hours  0 minutes   5.0 seconds (5 seconds)

Test 2:
Time For Parse:    0 hours  0 minutes   2.0 seconds (2 seconds)
Time For Trace:    0 hours  1 minutes   5.0 seconds (65 seconds)
    Total Time:    0 hours  1 minutes   7.0 seconds (67 seconds)

Test 3:
Time For Trace:    0 hours  0 minutes  22.0 seconds (22 seconds)
    Total Time:    0 hours  0 minutes  22.0 seconds (22 seconds)

Test 4:
Time For Trace:    0 hours  5 minutes  42.0 seconds (342 seconds)
    Total Time:    0 hours  5 minutes  42.0 seconds (342 seconds)

Test 5:
Time For Trace:    0 hours  0 minutes  20.0 seconds (20 seconds)
    Total Time:    0 hours  0 minutes  20.0 seconds (20 seconds)

Test 6:
Time For Trace:    0 hours 10 minutes  16.0 seconds (616 seconds)
    Total Time:    0 hours 10 minutes  16.0 seconds (616 seconds)

Test 7:
Time For Trace:    0 hours  0 minutes  41.0 seconds (41 seconds)
    Total Time:    0 hours  0 minutes  41.0 seconds (41 seconds)


One note on test 5 and 6: Mac compilers can optimise the lathe code much
better and are therefore much faster than PCs.

One major reason why (even when very few memory allocations occure) the Mac
version is slower is the way POV-Ray represents colors, vectors and almost
all basic types: arrays.  The compilers do _not_ manage to use the 32
floating-point registers, instead they nearly always generate load/store
instructions so all the RISC benefits are gone :-(


    Thorsten


____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: Tho### [at] csicom

Visit POV-Ray on the web: http://mac.povray.org


Post a reply to this message

From: Nieminen Mika
Subject: Re: WinPov and DosPov speed comparison
Date: 26 Apr 1999 12:38:17
Message: <37248869.0@news.povray.org>
In povray.general Thorsten Froehlich <fro### [at] charliecnsiitedu> wrote:
: Hmm, the first few scenes render ok, but you forgot to include hf.tga.

  It was intentional (I wanted to keep the size of the file small). You can
use any 512x512 24 bit tga you want for the heightfield and another image
(with equal dimensions) for the image map.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


Post a reply to this message

From: Thorsten Froehlich
Subject: Re: WinPov and DosPov speed comparison
Date: 26 Apr 1999 15:53:11
Message: <3724b617.0@news.povray.org>
In article <37248869.0@news.povray.org> , Nieminen Mika <war### [at] cctutfi>  
wrote:

>   It was intentional (I wanted to keep the size of the file small). You can
> use any 512x512 24 bit tga you want for the heightfield and another image
> (with equal dimensions) for the image map.

OK, however, I am not sure if this won't change the results (but I haven't
looked into the heigh-field code so it may not).


    Thorsten


Post a reply to this message

From: Thorsten Froehlich
Subject: Re: WinPov and DosPov speed comparison
Date: 26 Apr 1999 16:11:42
Message: <3724ba6e.0@news.povray.org>
In article <3724b617.0@news.povray.org> , "Thorsten Froehlich" 
<fro### [at] charliecnsiitedu> wrote:

> In article <37248869.0@news.povray.org> , Nieminen Mika <war### [at] cctutfi>
> wrote:
>
>>   It was intentional (I wanted to keep the size of the file small). You can
>> use any 512x512 24 bit tga you want for the heightfield and another image
>> (with equal dimensions) for the image map.
>
> OK, however, I am not sure if this won't change the results (but I haven't
> looked into the heigh-field code so it may not).

Hmm, it seems to matter. For test 10 I got 49 seconds and for test 11 156
seconds. Can you please make the hf and texture available, too?


    Thorsten


Post a reply to this message

From: Margus Ramst
Subject: Re: WinPov and DosPov speed comparison
Date: 26 Apr 1999 19:54:11
Message: <3724ee93.0@news.povray.org>
It should matter - if the HF image is different, the shape is different, and
in most cases the number of intersections with the shape is different, too.
The texture image should have little effect, though.

Margus

Thorsten Froehlich wrote in message <3724ba6e.0@news.povray.org>...
>>
>> OK, however, I am not sure if this won't change the results (but I
haven't
>> looked into the heigh-field code so it may not).
>
>Hmm, it seems to matter. For test 10 I got 49 seconds and for test 11 156
>seconds. Can you please make the hf and texture available, too?
>
>
>    Thorsten
>


Post a reply to this message

From: Sven-Erik Andersen
Subject: Re: WinPov and DosPov speed comparison
Date: 29 May 1999 21:00:34
Message: <37507fba.154490545@news.povray.org>
I have experienced that too. Tried the standard Skyvase-benchtest and
under Win98 it took 1m 15s, and under DOS 1m 13s. Now if I could only
become competent enough to get Linux running properly... ;)

Sven-Erik Andersen
sea### [at] mailcitycom
http://www.geocities.com/SiliconValley/Program/2549/


Post a reply to this message

<<< Previous 10 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.