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  Configuring POVray for use with Eagle 3D (Message 1 to 9 of 9)  
From: Tiger
Subject: Configuring POVray for use with Eagle 3D
Date: 7 Sep 2007 13:21:24
Message: <46e15054@news.povray.org>
I'm a complete newbie when it comes to POVray and need some help 
configuring and using it.
I'm on a Powerbook G4 (1.67GHz) running MacOS 10.4.10.
I've installed POVray 3.6.

I barely know what POVray is (excuse my ignorance), but have an interest 
in it because of "Eagle 3D" which is a script that produces a .POV file 
out of an electronic circuit board design.
The POV file is then (as far as I know) run through POVray to create a 
3-dimensional drawing of the actual circuit board.
Check out this website for more info about Eagle 3D as well as pictures:
http://www.matwei.de/doku.php?id=en:eagle3d:eagle3d

What I've done so far is download the installation files from the above 
site, the direct file-link being: 
http://www.matwei.de/lib/exe/fetch.php?id=en%3Aeagle3d%3Aeagle3d&cache=cache&media=files:eagle3d:eagle3d_1_05_27112006.zip

And then I placed the ULP (script file) where my electronic design 
application; Eagle (http://www.cadsoft.de/) can find it.

However, when it comes to POVray and how to treat the Eagle-generated 
.POV file I'm totally lost.
I've so far double-clicked the POV file which loaded it into POVray, and 
following that I assumed that I should just go to the "Render" menu and 
choose to render this file. Well, I seemed to have gotten several error 
messages.
Upon contacting the author of Eagle 3D I was told that I need to tell 
POVray the location of a specific folder which came with Eagle 3D. 
However, I don't see any way of configuring this in POVray.

A folder named "POVray" comes with Eagle 3D which contains the following 
files:

total 1712
-rwx------   1   21456 Nov 27  2006 alphalcd.ttf
-rw-r--r--   1   39231 Nov 27  2006 cap.inc
-rw-r--r--   1   13141 Nov 27  2006 capwima.inc
-rw-r--r--   1      78 Nov 27  2006 col.inc
-rw-r--r--   1  210961 Nov 27  2006 connector.inc
-rw-r--r--   1   65218 Nov 27  2006 diode.inc
-rwx------   1   54344 Nov 27  2006 eagle3d.ttf
-rw-r--r--   1   59350 Nov 27  2006 ic.inc
-rw-r--r--   1   14237 Nov 27  2006 qfp.inc
-rw-r--r--   1   81236 Nov 27  2006 resistor.inc
-rw-r--r--   1   16955 Nov 27  2006 socket.inc
-rw-r--r--   1   95898 Nov 27  2006 special.inc
-rw-r--r--   1   48831 Nov 27  2006 switch.inc
-rwx------   1     223 Nov 27  2006 tex_elko.png
-rwx------   1    3039 Nov 27  2006 tex_elko_axial.png
-rw-r--r--   1   46472 Nov 27  2006 tools.inc
-rw-r--r--   1   33623 Nov 27  2006 trafo.inc
-rw-r--r--   1   31581 Nov 27  2006 transistor.inc
-rw-r--r--   1       0 Nov 27  2006 user.inc


I tried placing all those files in POVray's "include" folder, but I'm 
still getting error messages when I try to render the POV file, so I 
assume I have to place them somewhere else or I'm not understanding how 
to use POVray properly.
Here are those error messages:


POV-Ray 3.6 for Mac OS Frontend Build 197
Copyright © 1991-2003 Persistence of Vision Teamô
Copyright © 2003-2004 Persistence of Vision Raytracer Pty. Ltd.
Persistence of Vision(tm) Ray Tracer Version 3.6.1 (Mac CodeWarrior)
This is an official version prepared by the POV-Ray Team. See the
  documentation on how to contact the authors or visit us on the
  internet at http://www.povray.org/.
POV-Ray is based on DKBTrace 2.12 by David K. Buck & Aaron A. Collins
Copyright 1991-2003 Persistence of Vision Team
Copyright 2003-2004 Persistence of Vision Raytracer Pty. Ltd.
Parsing Options
   Input file: Internal_drive:Users:Tiger:Desktop:test.pov (compatible 
to version 3.60)
   Remove bounds........On   Split unions.........On
   Library paths:
Output Options
   Image resolution 160 by 120 (rows 0 to 120, columns 0 to 160).
   Output file: test.pict, 24 bpp (system format)
   Graphic display.....On  (gamma:  1.8)
   Mosaic preview.......Off
   CPU usage histogram.Off
   Continued trace......Off
Tracing Options
   Quality:  9
   Bounding boxes......On  Bounding threshold: 1
   Light Buffer.........On   Vista Buffer.........On   Draw Vista 
Buffer....Off
   Antialiasing........Off
   Radiosity............Off
Animation Options
   Clock value....   0.000  (Animation off)
Possible Parse Error: Could not find file 'tools.inc'

File test.pov line 117
Parse Error: Cannot open include file tools.inc.

File test.pov line 117
Parse Warning: Check that the file is in a directory specifed with a +L 
switch or 'Library_Path='
.INI item. Standard include files are in the include directory or 
folder. Please read your
documentation carefully.

File test.pov line 117
Total Scene Processing Times
   Parse Time:    0 hours  0 minutes  0 seconds (0 seconds)
   Photon Time:   0 hours  0 minutes  0 seconds (0 seconds)
   Render Time:   0 hours  0 minutes  0 seconds (0 seconds)
   Total Time:    0 hours  0 minutes  0 seconds (0 seconds)


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From: Gilles Tran
Subject: Re: Configuring POVray for use with Eagle 3D
Date: 7 Sep 2007 13:52:00
Message: <46e15780@news.povray.org>
"Tiger" <nospam [at] nospam> a écrit dans le message de news: 
46e15054@news.povray.org...
> Upon contacting the author of Eagle 3D I was told that I need to tell 
> POVray the location of a specific folder which came with Eagle 3D. 
> However, I don't see any way of configuring this in POVray.

Here:  http://www.povray.org/documentation/view/3.6.1/751/

G.


Post a reply to this message

From: Stephen
Subject: Re: Configuring POVray for use with Eagle 3D
Date: 7 Sep 2007 14:00:01
Message: <web.46e158627427a7a7726bd13c0@news.povray.org>
Tiger <nospam [at] nospam> wrote:
> I'm a complete newbie when it comes to POVray and need some help
> configuring and using it.
> I'm on a Powerbook G4 (1.67GHz) running MacOS 10.4.10.
> I've installed POVray 3.6.
>
> I barely know what POVray is (excuse my ignorance), but have an interest
> in it because of "Eagle 3D" which is a script that produces a .POV file
> out of an electronic circuit board design.
[snip]

> Possible Parse Error: Could not find file 'tools.inc'
>
> File test.pov line 117
> Parse Error: Cannot open include file tools.inc.
>
> File test.pov line 117
> Parse Warning: Check that the file is in a directory specifed with a +L
> switch or 'Library_Path='
> .INI item. Standard include files are in the include directory or
> folder. Please read your
> documentation carefully.
>

Welcome Tiger,
 Iím not a Mac user but I know that someone will give you detailed
instructions. The error message you got tells you that there is a file that
cannot be found (tools.inc) and you should enter a search path into, what in
windows is POVRAY.INI. The documentation should tell you what to do. Or you
could put tools.inc in the same folder as the Pov file, that should work
too.
Do try and take some time to learn a bit about Pov-Ray in its own right
before you start using it as a render engine, it might not be what you
expect. To get good quality images you will need to understand how Pov-Ray
works.
WARNING Pov-Ray can be addictive :-)
I wandered in here about eight years ago because I read that Pov-Ray could
render heightfields and I canít get out. :-)


Stephen


Post a reply to this message

From: Tiger
Subject: Re: Configuring POVray for use with Eagle 3D
Date: 7 Sep 2007 16:01:55
Message: <46e175f3@news.povray.org>
On 07-09-07 15:50, Gilles Tran wrote:
> "Tiger" <nospam [at] nospam> a écrit dans le message de news: 
> 46e15054@news.povray.org...
>> Upon contacting the author of Eagle 3D I was told that I need to tell 
>> POVray the location of a specific folder which came with Eagle 3D. 
>> However, I don't see any way of configuring this in POVray.
> 
> Here:  http://www.povray.org/documentation/view/3.6.1/751/

Thanks. Now *something* is happening instead of that error message, 
which isn't necessarily a good thing.
Instead, the Mac "beachball" spins indefinitely. By pressing ALT-COMMAND 
I can see that POVray is "not responding", so I had to do a "force quit".

This seems to happen every time I run it, and the file I've given to it 
is a very small one as well (I just placed one small IC on a board, so I 
can't possibly think POVray would see it as a major task; the whole POV 
file is 399 lines long).

Then I tried it in another application which I found called MegaPOV it 
seemed to work better, but even after setting the path to those files 
(in the "Files & paths" section of preferences) I got an error message:

Parse Error: Illegal character in input file, value is 02.
Total Scene Processing Times
   Parse Time:    0 hours  0 minutes  0 seconds (0 seconds)
   Photon Time:   0 hours  0 minutes  0 seconds (0 seconds)
   Cloth Time:    0 hours  0 minutes  0 seconds (0 seconds)
   Mechsim Time:  0 hours  0 minutes  0 seconds (0 seconds)
   Render Time:   0 hours  0 minutes  0 seconds (0 seconds)
   Postpr. Time:  0 hours  0 minutes  0 seconds (0 seconds)
   Total Time:    0 hours  0 minutes  0 seconds (0 seconds)

What does that mean, and what can I do in order to fix it?


Post a reply to this message

From: Jim
Subject: Re: Configuring POVray for use with Eagle 3D
Date: 16 Oct 2007 01:30:01
Message: <web.471413c97427a7a791227f400@news.povray.org>
Tiger <nospam [at] nospam> wrote:
> [...]
> Parse Error: Illegal character in input file, value is 02.
> Total Scene Processing Times
> [...]
>
> What does that mean, and what can I do in order to fix it?

What it means is that there is an error in the input, and the rendering
can't continue until it is fixed.

Unfortunately you have not included the portion of the error message which
immediately precedes what you posted. You need to get the information which
will tell you the "File:" and provide (5 lines) of "File Context." From
there, you can figure out what file is causing the problem - and possibly
correct it.

From what is displayed, I'd guess that an ASCII "02" character has somehow
gotten into the file you're using, and that is causing problems. I have
seen similar bad problems (including crashing MegaPOV) when ^C and other
non-printable made it into some SDL files I was using.

Hopefully this helps you out at least some.


Post a reply to this message

From: Tiger
Subject: Re: Configuring POVray for use with Eagle 3D
Date: 30 Oct 2007 18:09:39
Message: <47278173@news.povray.org>
On 16-10-07 03:28, Jim wrote:
> Tiger <nospam [at] nospam> wrote:
>> [...]
>> Parse Error: Illegal character in input file, value is 02.
>> Total Scene Processing Times
>> [...]
>>
>> What does that mean, and what can I do in order to fix it?
> 
> What it means is that there is an error in the input, and the rendering
> can't continue until it is fixed.
> 
> Unfortunately you have not included the portion of the error message which
> immediately precedes what you posted.

I've been in touch with the author and sent him the complete error 
messages. I believe he's got it under control, but will have to wait for 
the next version of Eagle 3D before I can actually test it.


Post a reply to this message

From: societyofrobots
Subject: Re: Configuring POVray for use with Eagle 3D
Date: 1 Feb 2009 08:45:00
Message: <web.4985601c7427a7a7e977d74a0@news.povray.org>
Probably a year too late for you, but this is a tutorial I wrote up:
http://www.societyofrobots.com/electronics_Eagle3D_tutorial.shtml

Tiger <nospam [at] nospam> wrote:
> I'm a complete newbie when it comes to POVray and need some help
> configuring and using it.
> I'm on a Powerbook G4 (1.67GHz) running MacOS 10.4.10.
> I've installed POVray 3.6.
>
> I barely know what POVray is (excuse my ignorance), but have an interest
> in it because of "Eagle 3D" which is a script that produces a .POV file
> out of an electronic circuit board design.
> The POV file is then (as far as I know) run through POVray to create a
> 3-dimensional drawing of the actual circuit board.
> Check out this website for more info about Eagle 3D as well as pictures:
> http://www.matwei.de/doku.php?id=en:eagle3d:eagle3d
>
> What I've done so far is download the installation files from the above
> site, the direct file-link being:
>
http://www.matwei.de/lib/exe/fetch.php?id=en%3Aeagle3d%3Aeagle3d&cache=cache&media=files:eagle3d:eagle3d_1_05_2711200
6.zip
>
> And then I placed the ULP (script file) where my electronic design
> application; Eagle (http://www.cadsoft.de/) can find it.
>
> However, when it comes to POVray and how to treat the Eagle-generated
> .POV file I'm totally lost.
> I've so far double-clicked the POV file which loaded it into POVray, and
> following that I assumed that I should just go to the "Render" menu and
> choose to render this file. Well, I seemed to have gotten several error
> messages.
> Upon contacting the author of Eagle 3D I was told that I need to tell
> POVray the location of a specific folder which came with Eagle 3D.
> However, I don't see any way of configuring this in POVray.
>
> A folder named "POVray" comes with Eagle 3D which contains the following
> files:
>
> total 1712
> -rwx------   1   21456 Nov 27  2006 alphalcd.ttf
> -rw-r--r--   1   39231 Nov 27  2006 cap.inc
> -rw-r--r--   1   13141 Nov 27  2006 capwima.inc
> -rw-r--r--   1      78 Nov 27  2006 col.inc
> -rw-r--r--   1  210961 Nov 27  2006 connector.inc
> -rw-r--r--   1   65218 Nov 27  2006 diode.inc
> -rwx------   1   54344 Nov 27  2006 eagle3d.ttf
> -rw-r--r--   1   59350 Nov 27  2006 ic.inc
> -rw-r--r--   1   14237 Nov 27  2006 qfp.inc
> -rw-r--r--   1   81236 Nov 27  2006 resistor.inc
> -rw-r--r--   1   16955 Nov 27  2006 socket.inc
> -rw-r--r--   1   95898 Nov 27  2006 special.inc
> -rw-r--r--   1   48831 Nov 27  2006 switch.inc
> -rwx------   1     223 Nov 27  2006 tex_elko.png
> -rwx------   1    3039 Nov 27  2006 tex_elko_axial.png
> -rw-r--r--   1   46472 Nov 27  2006 tools.inc
> -rw-r--r--   1   33623 Nov 27  2006 trafo.inc
> -rw-r--r--   1   31581 Nov 27  2006 transistor.inc
> -rw-r--r--   1       0 Nov 27  2006 user.inc
>
>
> I tried placing all those files in POVray's "include" folder, but I'm
> still getting error messages when I try to render the POV file, so I
> assume I have to place them somewhere else or I'm not understanding how
> to use POVray properly.
> Here are those error messages:
>
>
> POV-Ray 3.6 for Mac OS Frontend Build 197
> Copyright © 1991-2003 Persistence of Vision Teamô
> Copyright © 2003-2004 Persistence of Vision Raytracer Pty. Ltd.
> Persistence of Vision(tm) Ray Tracer Version 3.6.1 (Mac CodeWarrior)
> This is an official version prepared by the POV-Ray Team. See the
>   documentation on how to contact the authors or visit us on the
>   internet at http://www.povray.org/.
> POV-Ray is based on DKBTrace 2.12 by David K. Buck & Aaron A. Collins
> Copyright 1991-2003 Persistence of Vision Team
> Copyright 2003-2004 Persistence of Vision Raytracer Pty. Ltd.
> Parsing Options
>    Input file: Internal_drive:Users:Tiger:Desktop:test.pov (compatible
> to version 3.60)
>    Remove bounds........On   Split unions.........On
>    Library paths:
> Output Options
>    Image resolution 160 by 120 (rows 0 to 120, columns 0 to 160).
>    Output file: test.pict, 24 bpp (system format)
>    Graphic display.....On  (gamma:  1.8)
>    Mosaic preview.......Off
>    CPU usage histogram.Off
>    Continued trace......Off
> Tracing Options
>    Quality:  9
>    Bounding boxes......On  Bounding threshold: 1
>    Light Buffer.........On   Vista Buffer.........On   Draw Vista
> Buffer....Off
>    Antialiasing........Off
>    Radiosity............Off
> Animation Options
>    Clock value....   0.000  (Animation off)
> Possible Parse Error: Could not find file 'tools.inc'
>
> File test.pov line 117
> Parse Error: Cannot open include file tools.inc.
>
> File test.pov line 117
> Parse Warning: Check that the file is in a directory specifed with a +L
> switch or 'Library_Path='
> .INI item. Standard include files are in the include directory or
> folder. Please read your
> documentation carefully.
>
> File test.pov line 117
> Total Scene Processing Times
>    Parse Time:    0 hours  0 minutes  0 seconds (0 seconds)
>    Photon Time:   0 hours  0 minutes  0 seconds (0 seconds)
>    Render Time:   0 hours  0 minutes  0 seconds (0 seconds)
>    Total Time:    0 hours  0 minutes  0 seconds (0 seconds)


Post a reply to this message

From: erfurt2809
Subject: Re: Configuring POVray for use with Eagle 3D
Date: 22 Dec 2010 12:15:01
Message: <web.4d11ea1d7427a7a727d38f1f0@news.povray.org>
"societyofrobots" <nomail@nomail> wrote:
> Probably a year too late for you, but this is a tutorial I wrote up:
> http://www.societyofrobots.com/electronics_Eagle3D_tutorial.shtml
>
> Tiger <nospam [at] nospam> wrote:
> > I'm a complete newbie when it comes to POVray and need some help
> > configuring and using it.
> > I'm on a Powerbook G4 (1.67GHz) running MacOS 10.4.10.
> > I've installed POVray 3.6.
> >
> > I barely know what POVray is (excuse my ignorance), but have an interest
> > in it because of "Eagle 3D" which is a script that produces a .POV file
> > out of an electronic circuit board design.
> > The POV file is then (as far as I know) run through POVray to create a
> > 3-dimensional drawing of the actual circuit board.
> > Check out this website for more info about Eagle 3D as well as pictures:
> > http://www.matwei.de/doku.php?id=en:eagle3d:eagle3d
> >
> > What I've done so far is download the installation files from the above
> > site, the direct file-link being:
> >
http://www.matwei.de/lib/exe/fetch.php?id=en%3Aeagle3d%3Aeagle3d&cache=cache&media=files:eagle3d:eagle3d_1_05_27112
00
> 6.zip
> >
> > And then I placed the ULP (script file) where my electronic design
> > application; Eagle (http://www.cadsoft.de/) can find it.
> >
> > However, when it comes to POVray and how to treat the Eagle-generated
> > .POV file I'm totally lost.
> > I've so far double-clicked the POV file which loaded it into POVray, and
> > following that I assumed that I should just go to the "Render" menu and
> > choose to render this file. Well, I seemed to have gotten several error
> > messages.
> > Upon contacting the author of Eagle 3D I was told that I need to tell
> > POVray the location of a specific folder which came with Eagle 3D.
> > However, I don't see any way of configuring this in POVray.
> >
> > A folder named "POVray" comes with Eagle 3D which contains the following
> > files:
> >
> > total 1712
> > -rwx------   1   21456 Nov 27  2006 alphalcd.ttf
> > -rw-r--r--   1   39231 Nov 27  2006 cap.inc
> > -rw-r--r--   1   13141 Nov 27  2006 capwima.inc
> > -rw-r--r--   1      78 Nov 27  2006 col.inc
> > -rw-r--r--   1  210961 Nov 27  2006 connector.inc
> > -rw-r--r--   1   65218 Nov 27  2006 diode.inc
> > -rwx------   1   54344 Nov 27  2006 eagle3d.ttf
> > -rw-r--r--   1   59350 Nov 27  2006 ic.inc
> > -rw-r--r--   1   14237 Nov 27  2006 qfp.inc
> > -rw-r--r--   1   81236 Nov 27  2006 resistor.inc
> > -rw-r--r--   1   16955 Nov 27  2006 socket.inc
> > -rw-r--r--   1   95898 Nov 27  2006 special.inc
> > -rw-r--r--   1   48831 Nov 27  2006 switch.inc
> > -rwx------   1     223 Nov 27  2006 tex_elko.png
> > -rwx------   1    3039 Nov 27  2006 tex_elko_axial.png
> > -rw-r--r--   1   46472 Nov 27  2006 tools.inc
> > -rw-r--r--   1   33623 Nov 27  2006 trafo.inc
> > -rw-r--r--   1   31581 Nov 27  2006 transistor.inc
> > -rw-r--r--   1       0 Nov 27  2006 user.inc
> >
> >
> > I tried placing all those files in POVray's "include" folder, but I'm
> > still getting error messages when I try to render the POV file, so I
> > assume I have to place them somewhere else or I'm not understanding how
> > to use POVray properly.
> > Here are those error messages:
> >
> >
> > POV-Ray 3.6 for Mac OS Frontend Build 197
> > Copyright © 1991-2003 Persistence of Vision Teamô
> > Copyright © 2003-2004 Persistence of Vision Raytracer Pty. Ltd.
> > Persistence of Vision(tm) Ray Tracer Version 3.6.1 (Mac CodeWarrior)
> > This is an official version prepared by the POV-Ray Team. See the
> >   documentation on how to contact the authors or visit us on the
> >   internet at http://www.povray.org/.
> > POV-Ray is based on DKBTrace 2.12 by David K. Buck & Aaron A. Collins
> > Copyright 1991-2003 Persistence of Vision Team
> > Copyright 2003-2004 Persistence of Vision Raytracer Pty. Ltd.
> > Parsing Options
> >    Input file: Internal_drive:Users:Tiger:Desktop:test.pov (compatible
> > to version 3.60)
> >    Remove bounds........On   Split unions.........On
> >    Library paths:
> > Output Options
> >    Image resolution 160 by 120 (rows 0 to 120, columns 0 to 160).
> >    Output file: test.pict, 24 bpp (system format)
> >    Graphic display.....On  (gamma:  1.8)
> >    Mosaic preview.......Off
> >    CPU usage histogram.Off
> >    Continued trace......Off
> > Tracing Options
> >    Quality:  9
> >    Bounding boxes......On  Bounding threshold: 1
> >    Light Buffer.........On   Vista Buffer.........On   Draw Vista
> > Buffer....Off
> >    Antialiasing........Off
> >    Radiosity............Off
> > Animation Options
> >    Clock value....   0.000  (Animation off)
> > Possible Parse Error: Could not find file 'tools.inc'
> >
> > File test.pov line 117
> > Parse Error: Cannot open include file tools.inc.
> >
> > File test.pov line 117
> > Parse Warning: Check that the file is in a directory specifed with a +L
> > switch or 'Library_Path='
> > .INI item. Standard include files are in the include directory or
> > folder. Please read your
> > documentation carefully.
> >
> > File test.pov line 117
> > Total Scene Processing Times
> >    Parse Time:    0 hours  0 minutes  0 seconds (0 seconds)
> >    Photon Time:   0 hours  0 minutes  0 seconds (0 seconds)
> >    Render Time:   0 hours  0 minutes  0 seconds (0 seconds)
> >    Total Time:    0 hours  0 minutes  0 seconds (0 seconds)

Hallo

unfortunately also with my Setup:

Intel Xeon 2.66 Quad Core (2009 Model) 8GB Ram MacOs 10.6.5,

there are some Problems as follow:

"Possible Parse Error: Cannot find file 'tools.inc', even after trying to append
file type extension.

line 117: Parse Error: Cannot open include file tools.inc."


with the Macintosh Version of PovRay 3.7 unofficial beta39;

...pov file was created with Eagle 3D v.1.0.5 and Eagle 5.11.0

no change still no rendering with Eagle 3D(of the Mac Platform)

Id would be great, if somebody has any Idea what i do wrong.

Thank`s

Steffen


Post a reply to this message

From: erfurt2809
Subject: Re: Configuring POVray for use with Eagle 3D
Date: 23 Dec 2010 08:45:01
Message: <web.4d130b017427a7a727d38f1f0@news.povray.org>
"erfurt2809" <steffen_eckel [at] webde> wrote:
> "societyofrobots" <nomail@nomail> wrote:
> > Probably a year too late for you, but this is a tutorial I wrote up:
> > http://www.societyofrobots.com/electronics_Eagle3D_tutorial.shtml
> >
> > Tiger <nospam [at] nospam> wrote:
> > > I'm a complete newbie when it comes to POVray and need some help
> > > configuring and using it.
> > > I'm on a Powerbook G4 (1.67GHz) running MacOS 10.4.10.
> > > I've installed POVray 3.6.
> > >
> > > I barely know what POVray is (excuse my ignorance), but have an interest
> > > in it because of "Eagle 3D" which is a script that produces a .POV file
> > > out of an electronic circuit board design.
> > > The POV file is then (as far as I know) run through POVray to create a
> > > 3-dimensional drawing of the actual circuit board.
> > > Check out this website for more info about Eagle 3D as well as pictures:
> > > http://www.matwei.de/doku.php?id=en:eagle3d:eagle3d
> > >
> > > What I've done so far is download the installation files from the above
> > > site, the direct file-link being:
> > >
http://www.matwei.de/lib/exe/fetch.php?id=en%3Aeagle3d%3Aeagle3d&cache=cache&media=files:eagle3d:eagle3d_1_05_271
12
> 00
> > 6.zip
> > >
> > > And then I placed the ULP (script file) where my electronic design
> > > application; Eagle (http://www.cadsoft.de/) can find it.
> > >
> > > However, when it comes to POVray and how to treat the Eagle-generated
> > > .POV file I'm totally lost.
> > > I've so far double-clicked the POV file which loaded it into POVray, and
> > > following that I assumed that I should just go to the "Render" menu and
> > > choose to render this file. Well, I seemed to have gotten several error
> > > messages.
> > > Upon contacting the author of Eagle 3D I was told that I need to tell
> > > POVray the location of a specific folder which came with Eagle 3D.
> > > However, I don't see any way of configuring this in POVray.
> > >
> > > A folder named "POVray" comes with Eagle 3D which contains the following
> > > files:
> > >
> > > total 1712
> > > -rwx------   1   21456 Nov 27  2006 alphalcd.ttf
> > > -rw-r--r--   1   39231 Nov 27  2006 cap.inc
> > > -rw-r--r--   1   13141 Nov 27  2006 capwima.inc
> > > -rw-r--r--   1      78 Nov 27  2006 col.inc
> > > -rw-r--r--   1  210961 Nov 27  2006 connector.inc
> > > -rw-r--r--   1   65218 Nov 27  2006 diode.inc
> > > -rwx------   1   54344 Nov 27  2006 eagle3d.ttf
> > > -rw-r--r--   1   59350 Nov 27  2006 ic.inc
> > > -rw-r--r--   1   14237 Nov 27  2006 qfp.inc
> > > -rw-r--r--   1   81236 Nov 27  2006 resistor.inc
> > > -rw-r--r--   1   16955 Nov 27  2006 socket.inc
> > > -rw-r--r--   1   95898 Nov 27  2006 special.inc
> > > -rw-r--r--   1   48831 Nov 27  2006 switch.inc
> > > -rwx------   1     223 Nov 27  2006 tex_elko.png
> > > -rwx------   1    3039 Nov 27  2006 tex_elko_axial.png
> > > -rw-r--r--   1   46472 Nov 27  2006 tools.inc
> > > -rw-r--r--   1   33623 Nov 27  2006 trafo.inc
> > > -rw-r--r--   1   31581 Nov 27  2006 transistor.inc
> > > -rw-r--r--   1       0 Nov 27  2006 user.inc
> > >
> > >
> > > I tried placing all those files in POVray's "include" folder, but I'm
> > > still getting error messages when I try to render the POV file, so I
> > > assume I have to place them somewhere else or I'm not understanding how
> > > to use POVray properly.
> > > Here are those error messages:
> > >
> > >
> > > POV-Ray 3.6 for Mac OS Frontend Build 197
> > > Copyright © 1991-2003 Persistence of Vision Teamô
> > > Copyright © 2003-2004 Persistence of Vision Raytracer Pty. Ltd.
> > > Persistence of Vision(tm) Ray Tracer Version 3.6.1 (Mac CodeWarrior)
> > > This is an official version prepared by the POV-Ray Team. See the
> > >   documentation on how to contact the authors or visit us on the
> > >   internet at http://www.povray.org/.
> > > POV-Ray is based on DKBTrace 2.12 by David K. Buck & Aaron A. Collins
> > > Copyright 1991-2003 Persistence of Vision Team
> > > Copyright 2003-2004 Persistence of Vision Raytracer Pty. Ltd.
> > > Parsing Options
> > >    Input file: Internal_drive:Users:Tiger:Desktop:test.pov (compatible
> > > to version 3.60)
> > >    Remove bounds........On   Split unions.........On
> > >    Library paths:
> > > Output Options
> > >    Image resolution 160 by 120 (rows 0 to 120, columns 0 to 160).
> > >    Output file: test.pict, 24 bpp (system format)
> > >    Graphic display.....On  (gamma:  1.8)
> > >    Mosaic preview.......Off
> > >    CPU usage histogram.Off
> > >    Continued trace......Off
> > > Tracing Options
> > >    Quality:  9
> > >    Bounding boxes......On  Bounding threshold: 1
> > >    Light Buffer.........On   Vista Buffer.........On   Draw Vista
> > > Buffer....Off
> > >    Antialiasing........Off
> > >    Radiosity............Off
> > > Animation Options
> > >    Clock value....   0.000  (Animation off)
> > > Possible Parse Error: Could not find file 'tools.inc'
> > >
> > > File test.pov line 117
> > > Parse Error: Cannot open include file tools.inc.
> > >
> > > File test.pov line 117
> > > Parse Warning: Check that the file is in a directory specifed with a +L
> > > switch or 'Library_Path='
> > > .INI item. Standard include files are in the include directory or
> > > folder. Please read your
> > > documentation carefully.
> > >
> > > File test.pov line 117
> > > Total Scene Processing Times
> > >    Parse Time:    0 hours  0 minutes  0 seconds (0 seconds)
> > >    Photon Time:   0 hours  0 minutes  0 seconds (0 seconds)
> > >    Render Time:   0 hours  0 minutes  0 seconds (0 seconds)
> > >    Total Time:    0 hours  0 minutes  0 seconds (0 seconds)
>
> Hallo
>
> unfortunately also with my Setup:
>
> Intel Xeon 2.66 Quad Core (2009 Model) 8GB Ram MacOs 10.6.5,
>
> there are some Problems as follow:
>
> "Possible Parse Error: Cannot find file 'tools.inc', even after trying to append
> file type extension.
>
> line 117: Parse Error: Cannot open include file tools.inc."
>
>
> with the Macintosh Version of PovRay 3.7 unofficial beta39;
>
> ...pov file was created with Eagle 3D v.1.0.5 and Eagle 5.11.0
>
> no change still no rendering with Eagle 3D(of the Mac Platform)
>
> Id would be great, if somebody has any Idea what i do wrong.
>
> Thank`s
>
> Steffen

..........ok now i puted all .inc - Files on the right place and sayed this
the Programm in the Files & Path Preferences and it going on, but
now i get this:

"POV-Ray 3.7 64bit Unofficial/include/glass_old.inc" line 79: Parse Error:
Expected '=', ,  found instead

Render failed"

by the way in both Versions MegPov and the PovRay 3.7 Unofficial the same
Effect.

what should i do? The = was already there.

Steffen


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