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kurtz le pirate <kur### [at] gmailcom> wrote:
> Looking at your example, I found the guilty !
> The sky_sphere pigment has transmit attribute...
>
> background { color <0,0,0> }
> => no alpha channel
>
> background { color <0,0,0> transmit 1 }
> => alpha channel OK !
>
> *transmit* is a key
> I don't remember needing to add this in the old versions.
Right - but if you created an object with transmit 1, then you wouldn't even see
it at all. So your background with "transmit 1" is invisible - so why even have
it?
Just delete / comment out those lines.
If background and sky_sphere can be overwritten with new values, it might be
useful to pop a little macro into a newbie include file that will be the last
line in the .pov file. Then background and sky_sphere can be overwritten with
clear textures a s a quick diagnostic / fix, and as a reminder to those who
haven't used it in a long time...
include "newuser.inc"
transparent_background ()
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