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On 2/15/19 7:44 PM, clipka wrote:
> Forgot to cross-post to `povray.beta-test`:
>
> -------- Weitergeleitete Nachricht --------
> Betreff: Stack Size Testers Wanted
> Datum: Sat, 16 Feb 2019 01:40:46 +0100
> Von: clipka <ano### [at] anonymousorg>
> Newsgruppen: povray.macintosh
>
> Hi folks,
>
> I'm looking for guinea pigs for a particular test.
>
>
> Here's the background:
>
> A while ago we (well, some of you) were having issues with crashes due
> to insufficient thread stack size on Mac OS X, or in one case even on
> Linux; we solved these issues with a workaround to override the
> per-thread stack size (or, in the Linux case, increase that override).
>
...
I've attached an attractors.zip file to a comment to the github issue:
https://github.com/POV-Ray/povray/issues/239
which is a related open issue. One which should be closed if recent
updates have better addressed the problem.
The zip contains a set of test cases from ThH (Thorsten) at the bottom
should others want to test in their environment(s). Two or more of which
failed still after the updates in early 2017. Third down being one of
these.
These now all run cleanly for me. Ubuntu 18.04 at master (v38) at commit
054e75c.
And 3rd fails still for me going back to v3.71 release branch at commit
9808f53 (Jun 24 2017 with updates).
Christoph, Remember we at some point ran across some information
suggesting windows runs with stack monitoring and splitting/growing the
stack. Perhaps why windows could always run with a smaller stack and why
we never saw such fails on windows. Stack splitting as needed due growth
could be turned on with the gnu compiler - at a performance hit. This
suggested we might want to turn off such splitting in windows for a
performance gain. All two year old looks though, and nothing ever tried
as far as I know, so who knows how things stand today. If just a windows
compiler setting for you though, might be worth just trying a windows
compile with splitting off if we are in good shape thread-stack size
wise.
This leads to me close with being somewhat worried about the suggested
test size of 512KB. We still have some largish stack allocations - the
sturm solver when we increased the max order from 15 to 35(why ?) in
v3.7 now causes a 600KB plus (??? don't recall exactly) allocation on
the stack - at a considerable performance penalty I'll add(1) - no
matter the actual incoming equation order. This alone might cause your
suggested size of 512KB to fail. Well, except perhaps on windows where
presumably splitting still in place.
I did not run master with 512KB as you suggested or a clang compile with
the current larger default. I'm focused elsewhere at the moment and
changes to the more common headers are painfully slow for me to compile
and try.
Bill P.
(1) - My C++ ish attempts to address this have all been really slow or
not worked at all when I try to get fancy/fast with raw memory
allocations and pointers. C and some C++ compilers (IBM's XLC being one)
support the needed dynamic structure array-size allocation mechanism
with high performance. This a reason - among others - why I'm toying
some with taking the common solver code back to straight C. We will
soon, I think? - move to a mixed C++/C mode in picking up FreeType
which, as I remember, is actually a C library - so perhaps not so crazy.
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