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yesbird wrote:
> Why OpenSCAD, but not so popular Blender ?
Familiarity?
Modeling something in OpenSCAD is just like writing a scene in SDL.
Also, it installs in seconds.
I think I tried to install and use Blender once, ages ago.
I can't recall how long the install took, or how much space it took up.
When I opened it, it was like trying to navigate through an alien spacecraft.
Maybe I'll give it another go.
- BE
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"ingo" <nomail@nomail> wrote:
> "Bald Eagle" <cre### [at] netscape net> wrote:
>
> > And that has got me looking into OpenSCAD again.
>
> Because of the resemblance with POV-Ray I looked into it. The resemblance is
> only on the surface. The ned to define all transforms before one can finally add
> the actual object annoyed me, as did the strange immutable vars. But, as I
> understood they started last year with adding a python layer that changes all
> that. There is also a "patched" version of openScad that does that. Have not
> tried it.
>
> I looked into 3D printing and listed what I would do with it. The result, ah,
> that I can make from wood. So, no printer, with the happy side effect of no
> plastics.
>
> The nice thing with woodworking is that I can do my visualisations in POV-Ray
> and fully parametric. I can even print the parts list.
>
> But yes, interaction with openSCAD and FeeCAD are good things to do. I still see
> POV-Ray as two things, SDL and the render engine. I still think a SDL can be
> created that serves multiple back ends, POV-Ray, OpenGL, and all the new fancy
> ray tracers like Embree. But also CAD like applications and proper output to CAM
> equipment.
>
> ingo
Feeling the same, about translating/rotating something before it exists... also
I suspect its material system can't be made to match POV-Ray's
Also even though Python can do even better, POV has the merit to allow not to
call everything as functions as Openscad does, thus reducing the number of
parenthesis or braces to open and close everywhere. Overall, even though I kept
ranting about how more stressfull than Python it could be, looking at Openscad
made me value POV syntax more ! Thanks.
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