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On 24/02/2023 16:10, Thomas de Groot wrote:
> According to this site:
>
> https://www.theglobaleducationproject.org/egypt/articles/hrdfact3.php
>
> The grain size of the stone looks more like the example attached here.
> However, all depends on the /real size/ of the objects themselves, and
> most seem to be on the scale of inches/centimetres.
I like how it looks, but don't you think that little bit more light at
the bottom will enhance perception of material and shape ?
--
YB
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From: Thomas de Groot
Subject: Re: Request: HIGH resolution stl conversion to mesh / mesh2
Date: 24 Feb 2023 08:16:50
Message: <63f8b8c2$1@news.povray.org>
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Op 24-2-2023 om 13:56 schreef yesbird:
> On 24/02/2023 11:37, Thomas de Groot wrote:
>> Interesting. I have no idea what those conversion programs are doing
>> under the hood, but if you can work out a smaller conversion output, I
>> would be the first to cheer. ;-)
> You can also compare it with my version of conversion ).
> STL->ZBrush->OBJ->PoseRay->POV
>
> Download:
>
https://drive.google.com/file/d/12xbZmiV09RMdWOIC6t5nWv2qXKDyvB-T/view?usp=share_link
> --
>
168 Mb?? No way! ;-)
--
Thomas
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On 24/02/2023 16:16, Thomas de Groot wrote:
> 168 Mb?? No way! ;-)
It's up to you, no doubt, but I only wonder how did you get 168 Mb ?
--------------------------------------------------------
-- OBJ --
-rw-r--r-- 1 Serge None 37802447 Feb 24 15:33 Vase.obj
-- STL --
-rw-r--r-- 1 Serge None 46857234 Feb 24 15:32 Vase.stl
-- POV --
-rw-r--r-- 1 Serge None 91690504 Feb 24 15:39 Vase_POV_geom.inc
-rw-r--r-- 1 Serge None 1192 Feb 24 15:39 Vase_POV_main.ini
-rw-r--r-- 1 Serge None 15189 Feb 24 15:39 Vase_POV_mat.inc
-rw-r--r-- 1 Serge None 3534 Feb 24 15:39 Vase_POV_scene.pov
--------------------------------------------------------
YB
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From: Thomas de Groot
Subject: Re: Request: HIGH resolution stl conversion to mesh / mesh2
Date: 24 Feb 2023 08:36:13
Message: <63f8bd4d$1@news.povray.org>
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Op 24-2-2023 om 14:25 schreef yesbird:
> On 24/02/2023 16:16, Thomas de Groot wrote:
>> 168 Mb?? No way! ;-)
>
> It's up to you, no doubt, but I only wonder how did you get 168 Mb ?
that is what is mentioned on the download site for the zip file.
--
Thomas
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On 24/02/2023 16:36, Thomas de Groot wrote:
> that is what is mentioned on the download site for the zip file.
))), understand, here is a version optimized by ZBrush retopology algorithm:
https://drive.google.com/file/d/17_vDzUOItuiWXtEAk7PXM7WeEzQhcPRn/view?usp=share_link
--
YB
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From: Thomas de Groot
Subject: Re: Request: HIGH resolution stl conversion to mesh / mesh2
Date: 24 Feb 2023 11:27:43
Message: <63f8e57f@news.povray.org>
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Here it is. Also increased the light intensity a tad (personally, I
prefer the darker version where the surroundings are less visible)
The optimised mesh has the same quality as the 'heavier' one. Well done!
--
Thomas
Post a reply to this message
Attachments:
Download 'predynastic_vase_optimised_01.jpg' (124 KB)
Preview of image 'predynastic_vase_optimised_01.jpg'
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On 24/02/2023 19:27, Thomas de Groot wrote:
> Here it is. Also increased the light intensity a tad (personally, I
> prefer the darker version where the surroundings are less visible)
I like how it looks now, but this is your project - your rules :)
And don't you think that it's time to animate it now (putting on
turntable first) ?
> The optimised mesh has the same quality as the 'heavier' one. Well done!
This is Pixologic's magic, not mine :)
--
YB
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hi,
Thomas de Groot <tho### [at] degrootorg> wrote:
> ...
> Interesting. I have no idea what those conversion programs are doing
> under the hood, but if you can work out a smaller conversion output, I
> would be the first to cheer. ;-)
cheer away :-) link to 6.1M zip, 17M mesh. looks unchanged, afaict. (started
playing with a rose quartz material, so sample scene is .. untidy)
<https://drive.google.com/file/d/11yr1A4GXITRcXe-YZFwRRybKmaij9e8H/view?usp=sharing>
regards, jr.
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"Bald Eagle" <cre### [at] netscapenet> wrote:
Analysis of the provided mesh is a work in progress.
All measurements are in the Imperial inch system as stated by the metrologists
Alex Dunn and Nick Sierra in the video.
Therefore all <x, y, z? vertex coordinates are in inches as well.
The original mesh is roughly center-of-mass with the top pointing in the -z
direction.
Height is 4.72 inches
Radius of body is 1.67 inches
Still working on establishing a center axis and radius for the lug handles.
The measured data points only extend so far beyond the surface, making the use
of trace {} difficult.
Once that is established, next would be the
best-fit sphere center and radius for the vase body
best-fit sphere center and radius for the vase lip bottom
best-fit cone and radii for the vase bottom
https://unchartedx.com/site/2023/02/19/new-video-updates-to-the-vase-scan-responses-and-the-stl-file/
Granite_21 macro by Thomas deGroot is here:
https://news.povray.org/povray.binaries.scene-files/thread/%3C6134aced%40news.povray.org%3E/
Tabulated macro by jr is here:
http://news.povray.org/povray.text.scene-files/message/%3Cweb.610402268669d715e0fed26cde94f1%40news.povray.org%3E/#%3Cw
eb.610402268669d715e0fed26cde94f1%40news.povray.org%3E
Bill "Bald Eagle" Walker
Post a reply to this message
Attachments:
Download 'vase_pov_scene.png' (230 KB)
Preview of image 'vase_pov_scene.png'
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hi,
"Bald Eagle" <cre### [at] netscapenet> wrote:
> Analysis of the provided mesh is a work in progress.
> ...
neat. when I use the 'vase_3.pov' with shadowless lights and explicit no
reflection on anything, and use a srgbft pigment (like yr recent "gyroid"
thing), I see interior "features" too.
regards, jr.
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