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> hey.
>
> I want to render several images from other views by while loop.
> how can I save image from camera? can I do it in while loop?
>
>
> please give me an short example
>
>
No. A given scene can have only a single camera.
What can be used to do what you seems to want is the use of the
animation feature.
In this case, you can use a #switch() #case()#break #end construct as
follow:
You need a #case() clause for each camera definition you want.
#switch(frame_number)
#case(1) // camera for the first view
#break
#case(2) // camera for the second view
#break
#case(...)
Then, you start your render using +kffn where "n" stand for the number
of views you want.
"frame_number" is a builtin variable that evaluate to zero for a single
image, or a value that depend on the current frame been rendered if
rendering an animation. In that later case, it start at 1 unless you set
the first frame's number to something else.
You'll end up with a serie of images consecutively numbered.
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