POV-Ray : Newsgroups : povray.general : from povray to stl (or any other 3d print format) Server Time
28 May 2024 12:31:48 EDT (-0400)
  from povray to stl (or any other 3d print format) (Message 5 to 14 of 14)  
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From: Stephen
Subject: Re: from povray to stl (or any other 3d print format)
Date: 24 Dec 2015 16:22:39
Message: <567c621f$1@news.povray.org>
On 12/24/2015 6:54 PM, clipka wrote:
> Am 24.12.2015 um 18:44 schrieb Sven Littkowski:
>> Hi. You're not the only one asking for this, I too need and requested
>> such a feature. And many others, as well.
>>
>> There is this guy from Brazil, who wrote a modeller that can READ,
>> EVALUATE (for errors) and IMPORT the scene files of POV-Ray, and display
>> them. His modeller is named "Bishop 3D". It's the only software known to
>> me that can import POV-Ray files. He would be probably the person who
>> could create an export function from POV-Ray to STL and other common 3D
>> formats. Google for him, and contact him. Yes, we need such a feature badly.
>
> Chances are he won't do it. After all, he announced he would make Bishop
> 3D open source due to lack of time to work on it.
>

And about a year ago asked on these forums for help to develope a new 
version. But had no replies.


-- 

Regards
     Stephen


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From: Todd Carnes
Subject: Re: from povray to stl (or any other 3d print format)
Date: 24 Dec 2015 16:37:49
Message: <567c65ad$1@news.povray.org>
On 2015-12-24 13:22, Stephen wrote:
> On 12/24/2015 6:54 PM, clipka wrote:
>> Am 24.12.2015 um 18:44 schrieb Sven Littkowski:
>>> Hi. You're not the only one asking for this, I too need and requested
>>> such a feature. And many others, as well.
>>>
>>> There is this guy from Brazil, who wrote a modeller that can READ,
>>> EVALUATE (for errors) and IMPORT the scene files of POV-Ray, and display
>>> them. His modeller is named "Bishop 3D". It's the only software known to
>>> me that can import POV-Ray files. He would be probably the person who
>>> could create an export function from POV-Ray to STL and other common 3D
>>> formats. Google for him, and contact him. Yes, we need such a feature
>>> badly.
>>
>> Chances are he won't do it. After all, he announced he would make Bishop
>> 3D open source due to lack of time to work on it.
>>
>
> And about a year ago asked on these forums for help to develope a new
> version. But had no replies.
>
>

That's too bad. :(


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From: Sven Littkowski
Subject: Re: from povray to stl (or any other 3d print format)
Date: 24 Dec 2015 17:32:42
Message: <567c728a$1@news.povray.org>
Maybe this is even better, as then his code is openly accessible, and
that could MAYBE help many others to create a conversion code. Worth the
thinking. I self wouldn't mind, to try getting a group together for that
purpose, though I don't use C++ but Delphi.


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From: Sven Littkowski
Subject: Re: from povray to stl (or any other 3d print format)
Date: 24 Dec 2015 17:33:43
Message: <567c72c7$1@news.povray.org>
Sad for me to hear. Very sad. I wasn't aware of that. I would have
answered. Sad...


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From: Sven Littkowski
Subject: Re: from povray to stl (or any other 3d print format)
Date: 24 Dec 2015 17:35:20
Message: <567c7328@news.povray.org>
Under which name did he post? I want to search for his posting, and
answer it. maybe he still reacts. His modeller is worth it. WE NEED STL
and 3DS EXPORT. BADLY. (If it can be done.)


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From: Stephen
Subject: Re: from povray to stl (or any other 3d print format)
Date: 25 Dec 2015 04:14:03
Message: <567d08db$1@news.povray.org>
On 12/24/2015 10:35 PM, Sven Littkowski wrote:
> Under which name did he post? I want to search for his posting, and
> answer it. maybe he still reacts. His modeller is worth it. WE NEED STL
> and 3DS EXPORT. BADLY. (If it can be done.)
>

His last post was "Bishop3D is going GPL" posted by harnaut in 
povray.news-submissions


-- 

Regards
     Stephen


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From: Christian Froeschlin
Subject: Re: from povray to stl (or any other 3d print format)
Date: 26 Dec 2015 22:16:29
Message: <567f580d$1@news.povray.org>
There may be some roundabout way via volumetric data, i.e.
generate an image stack from slices directly from POV-Ray by
intersecting your geometry with thin boxes (you can use the
animation feature to move its y position based on clock).

Naively one might expect that such data is already suitable
for additive printing techniques that build an object layer
by layer, but I have no experience with 3d printers and a web
search indicates most tools are geared to slice from stl and
generate g-code from that.

However there are use cases for volumetric images data e.g.
to print medical data from CT scan etc. One route might be to
load the stack into ImageJ and generate a mesh there (and then
try some other tools to clean up the mesh etc).


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From: Le Forgeron
Subject: Re: from povray to stl (or any other 3d print format)
Date: 28 Dec 2015 06:01:44
Message: <56811698$1@news.povray.org>
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Hash: SHA256

Le 24/12/2015 16:43, claudio56 a écrit :
> Dear all,
> 
> I'm looking for a way to 3d-print my povray image. It is indeed a
> very easy picture, consisting only of spheres and cylinders. As far
> as I could find, there is no direct converter from povray to the
> stl format (or any other format suitable for 3d printing). I hoped
> I could somehow import my cylinders and spheres with autocad, by I
> couldn't. The cylinders and spheres are generated (i.e. the
> coordinates are written) by another program but I can surely
> re-write them in an other format. So, is there a way to convert
> this easy set of objects into a 3d-print suitable format?
> 
> Thank you all in advance

Answering late,

stl is a mesh: made of triangles, hopefully closed, and hopefully a
single part (well, it's a matter of constraint on printing).

I have done a STL export in experimental fork of povray, the hard part
is getting a mesh from the usual object (also in that fork a few mesh
creation mechanism from 3D finite shape(s), a few because not one is
perfect for all)

I did not tried to get the colours in stl (because I did not need it
for printing bronze, and also because there is two divergent colour
coding: VisCAM/SolidView & Materialise Magics)

https://en.wikipedia.org/wiki/STL_(file_format)

https://bitbucket.org/LeForgeron/povray/wiki/Home

https://github.com/LeForgeron/povray/wiki

Best regards.
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From: Bill Pragnell
Subject: Re: from povray to stl (or any other 3d print format)
Date: 29 Dec 2015 10:10:01
Message: <web.5682a213e23216e08da727310@news.povray.org>
"claudio56" <nomail@nomail> wrote:
> I'm looking for a way to 3d-print my povray image. It is indeed a very easy
> picture, consisting only of spheres and cylinders. As far as I could find, there
> is no direct converter from povray to the stl format (or any other format
> suitable for 3d printing). I hoped I could somehow import my cylinders and
> spheres with autocad, by I couldn't. The cylinders and spheres are generated
> (i.e. the coordinates are written) by another program but I can surely re-write
> them in an other format. So, is there a way to convert this easy set of objects
> into a 3d-print suitable format?

I have recently done exactly what you are seeking to do - output some spheres
and cylinders from a POV-Ray source file into an STL file suitable for 3D
printing. I used OpenSCAD, an open-source CSG modelling language, which creates
triangle models from geometric primitives described in a text file in a similar
fashion to POV-Ray.

http://www.openscad.org/

To achieve this, I wrote a couple of POV-Ray macros to create spheres and
cylinders in the OpenSCAD scene format. I've included them below, together with
some sample code to generate a file with a sphere and a cylinder. The macros
also include equivalent POV-Ray code to produce the same objects in a render so
you can check your geometry.

Simply run a render with this code, and the output .scad file should then be
usable in OpenSCAD. If you have a large number of objects it may take OpenSCAD
quite a while to perform the intersections, but I've not seen any errors yet. I
used it to create some polyhedron skeletons, which are very nice printed in
stainless steel :-)

Bill

NB you can change the triangle resolution with the $fs property - see the
OpenSCAD docs for more info.

------------------------------------------------------------------

#macro ScadCylinder(P1, P2, Radius)
 #local Len = vlength(P2-P1);
 #local Axis = vnormalize(P2-P1);
 // ---------- //
 // transform taken from Reorient_Trans() and Axis_Rotate_Trans() in
transforms.inc
 #local VX1 = z;
 #local VX2 = Axis;
 #local Y = vcross(VX1, VX2);
 #if (vlength(Y) > 0)
  #local VY = vnormalize(Y);
  #local VZ1 = vnormalize(vcross(VX1, VY));
  #local VZ2 = vnormalize(vcross(VX2, VY));
  #local Transform = transform {
    matrix <VX1.x, VY.x, VZ1.x,  VX1.y, VY.y, VZ1.y, VX1.z, VY.z, VZ1.z,  0, 0,
0>
    matrix <VX2.x, VX2.y, VX2.z, VY.x, VY.y, VY.z,   VZ2.x, VZ2.y, VZ2.z, 0, 0,
0>
  }
  #write (SCADFile, "translate([",P1.x,", ",P1.y,", ",P1.z,"])\n")
  #write (SCADFile, "multmatrix(m=[\n")
  #write (SCADFile, " [",VX2.x,", ",VY.x,", ",VZ2.x,", 0],\n")
  #write (SCADFile, " [",VX2.y,", ",VY.y,", ",VZ2.y,", 0],\n")
  #write (SCADFile, " [",VX2.z,", ",VY.z,", ",VZ2.z,", 0],\n")
  #write (SCADFile, " [0, 0, 0, 1]\n")
  #write (SCADFile, "])\n")
  #write (SCADFile, "multmatrix(m=[\n")
  #write (SCADFile, " [",VX1.x,", ",VX1.y,", ",VX1.z,", 0],\n")
  #write (SCADFile, " [",VY.x,", ",VY.y,", ",VY.z,", 0],\n")
  #write (SCADFile, " [",VZ1.x,", ",VZ1.y,", ",VZ1.z,", 0],\n")
  #write (SCADFile, " [0, 0, 0, 1]\n")
  #write (SCADFile, "])\n")
 #else
  #if (vlength(VX1-VX2) = 0)
   #local Transform = transform { }
   #write (SCADFile, "translate([",P1.x,", ",P1.y,", ",P1.z,"])\n")
  #else
   #local VZ = VPerp_To_Vector(VX2);
   #local AVX = vaxis_rotate(x, VZ, 180);
   #local AVY = vaxis_rotate(y, VZ, 180);
   #local AVZ = vaxis_rotate(z, VZ, 180);
   #local Transform = transform {
    matrix <AVX.x, AVX.y, AVX.z,  AVY.x, AVY.y, AVY.z,  AVZ.x, AVZ.y, AVZ.z,  0,
0, 0>
   }
   #write (SCADFile, "translate([",P1.x,", ",P1.y,", ",P1.z,"])\n")
   #write (SCADFile, "multmatrix(m=[\n")
   #write (SCADFile, " [",AVX.x,", ",AVY.x,", ",AVZ.x,", 0],\n")
   #write (SCADFile, " [",AVX.y,", ",AVY.y,", ",AVZ.y,", 0],\n")
   #write (SCADFile, " [",AVX.z,", ",AVY.z,", ",AVZ.z,", 0],\n")
   #write (SCADFile, " [0, 0, 0, 1]\n")
   #write (SCADFile, "])\n")
  #end
 #end
 // ---------- //
 cylinder {
  <0, 0, 0>, <0, 0, Len>, Radius
  transform { Transform }
  translate P1
 }
 #write (SCADFile, "cylinder(r=",Radius,",h=",Len,",center=false,$fs=0.02);\n")
#end

#macro ScadSphere(P, Radius)
 sphere {
  <0, 0, 0>, Radius
  translate P
 }
 #write (SCADFile, "translate([",P.x,", ",P.y,", ",P.z,"])
sphere(r=",Radius,",$fs=0.02);\n")
#end


#declare SCADFileName = "scad_file.scad";
#ifdef (SCADFile) #undef SCADFile #end
#fopen SCADFile SCADFileName write
#write (SCADFile, "// OpenSCAD generated by POV-Ray\n\n")

#write (SCADFile, "union () {\n")

union {
 ScadSphere(<0,0,0>, 5)
 ScadCylinder(<-10,0,0>, <10,0,0>, 2)
 pigment { rgb x }
 finish { ambient 0 }
}

#write (SCADFile, "}\n")

------------------------------------------------------------------


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From: Kenneth
Subject: Re: from povray to stl (or any other 3d print format)
Date: 30 Dec 2015 08:10:01
Message: <web.5683d67be23216e033c457550@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:

>
> I have recently done exactly what you are seeking to do - output some spheres
> and cylinders from a POV-Ray source file into an STL file suitable for 3D
> printing...

That's a very clever piece of coding, worth experimenting with! Thanks for
posting it. I haven't tried 3D printing yet (or OpenSCAD), but your code opens
up an interesting POV-to-STL pathway.


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