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I'm looking for a vrml to POVRay converter.
The VRML file has header
#VRML V1.0 ascii
I tried "vrml2pov" by Paul Thiessen but to no avail, even after trying to
fool it by changing the header, it expects
#VRML V2.0 utf8
If anyone would like to write one I can contribute modest financial support,
emphasis on "modest".
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Paul Bourke wrote:
> I'm looking for a vrml to POVRay converter.
> The VRML file has header
> #VRML V1.0 ascii
> I tried "vrml2pov" by Paul Thiessen but to no avail, even after trying to
> fool it by changing the header, it expects
> #VRML V2.0 utf8
Despite the name VRML 1 and 2 (aka 97) are not really a logical progression
of development. VRML 2 is not a superset of VRML 1 features. I could
probably get a VRML 1 scene converted if you just need one or two by asking
someone who might still have an application that can read VRML 1 and output
VRML 2, if that is enough. I can also ask around if the same people have a
converter application that certainly existed at some long time ago...
Thorsten
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> Despite the name VRML 1 and 2 (aka 97) are not really a logical progression
> of development. VRML 2 is not a superset of VRML 1 features. I could
> probably get a VRML 1 scene converted if you just need one or two by asking
> someone who might still have an application that can read VRML 1 and output
> VRML 2, if that is enough. I can also ask around if the same people have a
> converter application that certainly existed at some long time ago.
Any of these options are worth progressing, at the moment I'm facing writing
one from scratch .... the most painful (time comsuming) part seems to be the
maintanance of the matrix transformation stack (push and pop required). If
it would help I can put the file online but be warned it is rather large.
--
Paul Bourke
pdb(NOSPAM)swin.edu.au
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Paul Bourke wrote:
> Any of these options are worth progressing, at the moment I'm facing writing
> one from scratch .... the most painful (time comsuming) part seems to be the
> maintanance of the matrix transformation stack (push and pop required). If
> it would help I can put the file online but be warned it is rather large.
Remember to ZIP it, it is no problem even if several dozen MB after that.
Thorsten
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Thorsten Froehlich wrote:
> Paul Bourke wrote:
>
>> Any of these options are worth progressing, at the moment I'm facing
>> writing one from scratch .... the most painful (time comsuming) part
>> seems to be the
>> maintanance of the matrix transformation stack (push and pop
>> required). If
>> it would help I can put the file online but be warned it is rather large.
>
>
> Remember to ZIP it, it is no problem even if several dozen MB after that.
Never mind, I was told that the tools of people I know that could convert
scenes have not been developed since 2001. However, googling sure enough
found a solution quickly:
<http://synapses.mcg.edu/tools/xroads/xroads.stm>
<http://vrmlworks.crispen.org/convert.html#vrml1to2>
Thorsten
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> Never mind, I was told that the tools of people I know that could convert
> scenes have not been developed since 2001. However, googling sure enough
> found a solution quickly:
> <http://synapses.mcg.edu/tools/xroads/xroads.stm>
Tried it, it gags part way through the file .... doesn't seem to have
been touched since early 90s.
--
Paul Bourke
pdb(NOSPAM)swin.edu.au
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Paul Bourke wrote:
> I'm looking for a vrml to POVRay converter.
> The VRML file has header
> #VRML V1.0 ascii
> I tried "vrml2pov" by Paul Thiessen but to no avail, even after trying to
> fool it by changing the header, it expects
> #VRML V2.0 utf8
>
> If anyone would like to write one I can contribute modest financial support,
> emphasis on "modest".
>
>
>
Try PoseRay. It has some basic VRML 1 and 2 support.
http://mysite.verizon.net/sfg0000/
FlyerX
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