POV-Ray : Newsgroups : povray.general : postioning macro on a fairly random isosurface Server Time
29 Nov 2024 11:31:50 EST (-0500)
  postioning macro on a fairly random isosurface (Message 1 to 2 of 2)  
From: Sven
Subject: postioning macro on a fairly random isosurface
Date: 21 Nov 2005 22:05:01
Message: <web.43828a056f4ede33caab20c00@news.povray.org>
I am trying to make a valley with some rocks and trees in it
the valley is made out of an isosurface with a large noise componet in it to
make some smaller hills and valleys
how can i create a macro that can postion the trees and rocks on the
isosurfase?
is there a way to do this with height fields?


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From: Mike Williams
Subject: Re: postioning macro on a fairly random isosurface
Date: 22 Nov 2005 02:22:23
Message: <d7lUBAApcsgDFw3A@econym.demon.co.uk>
Wasn't it Sven who wrote:
>I am trying to make a valley with some rocks and trees in it
>the valley is made out of an isosurface with a large noise componet in it to
>make some smaller hills and valleys
>how can i create a macro that can postion the trees and rocks on the
>isosurfase?
>is there a way to do this with height fields?

trace()

-- 
Mike Williams
Gentleman of Leisure


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