Hi, I have a scene with a light beam reflected in a mirror. The beam is made
visible in a media. See details and code here ("Question 3" in the middle of
the page): http://weblog.sitewww.ch/index.php?start_from=45
Everything is OK except when I use spotlights instead of cylinderlights. In
that case the beam disappears after being reflected in the mirror.
Any explanation/suggestion would be a great help since I'm working on it
since weeks... Thanks in advance.
Reynald
[http://weblog.sitewww.ch]
From: Warp
Subject: Re: Photons, mirrors and spotlights
Date: 5 Nov 2005 03:14:01
Message: <436c69c9@news.povray.org>
Reynald <rpa### [at] bluewinch> wrote:
> OK, it's solved thanks to Greg...> Clearly photons do not like the "looks_like" statement in the light source> block.
Did you try adding a "photons { pass_through }" to the object in the
looks_like block?
--
- Warp
> Did you try adding a "photons { pass_through }" to the object in the> looks_like block?>
Yes, but in this case "photons { pass_through }" do not change anything!
Ah...Youpiii... that's it: add "holow" to the object in the looks_like
block.
Reynald