Any recommendations for making a "forest" as seen from a great height and
distance? I tried using an object with DarkGreen texture and using FurTex
but I'm not entirely happy with it. I dont need individual trees. Thank you.
> Any recommendations for making a "forest" as seen from a great height and> distance? I tried using an object with DarkGreen texture and using FurTex> but I'm not entirely happy with it. I dont need individual trees. Thank
you.
You might be able to use a simple texture if it's from high enough that
you're looking at it.
If not, you could also try an isosurface with a lot of noise, to produce
tons of little green things hanging in the air that might look like leaves.
- Slime
[ http://www.slimeland.com/ ]
From: Sebastian H
Subject: Re: quick and dirty forest
Date: 18 Jul 2005 04:15:57
Message: <42db653d$1@news.povray.org>
Slime wrote:
>>Any recommendations for making a "forest" as seen from a great height and>>distance? I tried using an object with DarkGreen texture and using FurTex>>but I'm not entirely happy with it. I dont need individual trees. Thank> > you.> > > You might be able to use a simple texture if it's from high enough that> you're looking at it.> > If not, you could also try an isosurface with a lot of noise, to produce> tons of little green things hanging in the air that might look like leaves.>
And then make a texture out of it or render time explodes ;-).
(My two cents)
Sebastian