POV-Ray : Newsgroups : povray.general : sor problem Server Time
6 Nov 2024 02:24:59 EST (-0500)
  sor problem (Message 1 to 3 of 3)  
From: Scytale
Subject: sor problem
Date: 15 Sep 2004 16:45:00
Message: <web.4148a953410340501a0d50950@news.povray.org>
I've tried to add a very simple sor (surface of revolution). In fact it is
the one given on the example :

sor {
   7,
  <0.000000, 0.000000>
  <0.118143, 0.000000>
  <0.620253, 0.540084>
  <0.210970, 0.827004>
  <0.194093, 0.962025>
  <0.286920, 1.000000>
  <0.468354, 1.033755>

   pigment
   {
      color red 1 green 0 blue 0
   }
   finish
   {
      ambient 0.2
      diffuse 0.6
      phong 0.3
      phong_size 100
   }

   scale <10, 10, 10>
}

I get a kind of noise around the object. It happens with others sor.

I'm using POV 3.6 under Windows XP

Sebastien


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From: =Bob=
Subject: Re: sor problem
Date: 15 Sep 2004 16:59:41
Message: <4148ad3d@news.povray.org>
I don't see any noise under Pov 3.6, Win2K.
Maybe it just needs antialiasing.
=Bob=


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From: Warp
Subject: Re: sor problem
Date: 15 Sep 2004 17:16:18
Message: <4148b122@news.povray.org>
Try adding 'sturm' to the sor.

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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