POV-Ray : Newsgroups : povray.general : gamma issues 3.8 Server Time
29 Mar 2024 09:22:49 EDT (-0400)
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From: Bald Eagle
Subject: Re: gamma issues 3.8
Date: 17 Jun 2021 13:20:00
Message: <web.60cb83d9490c1b141f9dae3025979125@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:

> Those warnings are... um... special. They should be going away as soon
> as we have the first v3.8.0-beta.

Very good.
I suspected, based on past mention by Dick Balaska, but didn't want to make any
unfounded assumptions.

So I will ignore THAT warning.


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From: jr
Subject: Re: gamma issues 3.8
Date: 17 Jun 2021 14:10:00
Message: <web.60cb8f00490c1b145e0fed26cde94f1@news.povray.org>
hi,

clipka <ano### [at] anonymousorg> wrote:
> ...
> That leaves us with <500 files making up genuine scenes, organized into
> 312 distinct scenes (judging by the number of preview images).
> ...
> I've thrown together something using GitHub Wiki on our repo; please
> have a look at https://github.com/POV-Ray/povray/wiki/Scene-Files-Review
> to see whether that might be a useful tool to manage this task, and how
> you think it could be improved.

had a look at this and went through the check list for the
'scenes/language/arrays/array?.pov' files.  pass.  have not dared (nor wanted)
to click on anything on yr page.

two observations: there ought to be some SDL coding style guidelines (because
'array?.pov' could do with re-formatting, imo), and the comments, while good,
ought to be vetted by a native speaker (eg 'array2.pov'.  I'd write "... and
initialized with one digit floats. This digits are displayed..." as "... and
initialised with single digit floats.  These digits...")


regards, jr.


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From: Cousin Ricky
Subject: Re: gamma issues 3.8
Date: 17 Jun 2021 17:12:51
Message: <60cbbad3$1@news.povray.org>
On 2021-06-16 9:44 PM (-4), Bald Eagle wrote:
> 
> scenes/objects/ttf1.pov is ... heinous?

scenes/objects/ttf1.pov also is licensed under Creative Commons
Attribution, but does not name anyone to which to attribute.  How many
other files are like this?


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From: Cousin Ricky
Subject: Re: gamma issues 3.8
Date: 17 Jun 2021 17:23:28
Message: <60cbbd50$1@news.povray.org>
On 2021-06-17 3:16 AM (-4), clipka wrote:
> 
> The font that really got under my skin was cyrvetic.ttf. But if we stick
> to ASCII, the fonts are useful. Though arguably not the prettiest.

Cyrvetic is what I normally use if I don't need anything more than
ASCII.  Admittedly, as a native anglophone, I'm privileged in this respect.

One thing rarely mentioned about Crystal is that it is monospace--which
makes it useful for rendering source code and ledger tables, not typical
ray tracing subjects.


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From: jr
Subject: Re: gamma issues 3.8
Date: 17 Jun 2021 18:40:00
Message: <web.60cbce78490c1b145e0fed26cde94f1@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> clipka <ano### [at] anonymousorg> wrote:
> > ...
> > I've thrown together something using GitHub Wiki on our repo; please
> > have a look at https://github.com/POV-Ray/povray/wiki/Scene-Files-Review
> > to see whether that might be a useful tool to manage this task, and how
> > you think it could be improved.
>
> had a look at this and went through the check list for the
> 'scenes/language/arrays/array?.pov' files.  pass.  have not dared (nor wanted)
> to click on anything on yr page.
>
> two observations: there ought to be some SDL coding style guidelines (because
> 'array?.pov' could do with re-formatting, imo), and the comments, while good,
> ought to be vetted by a native speaker (eg 'array2.pov'.  I'd write "... and
> initialized with one digit floats. This digits are displayed..." as "... and
> initialised with single digit floats.  These digits...")

I modified the 'array?.pov' files, correcting typos and reformatting the code
with more (and consistent) whitespace.  attached as zip :-), in case you find
use for them.


regards, jr.


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Attachments:
Download 'clipka_arraypov.zip' (4 KB)

From: Thomas de Groot
Subject: Re: gamma issues 3.8
Date: 18 Jun 2021 02:29:02
Message: <60cc3d2e@news.povray.org>
Op 17/06/2021 om 20:05 schreef jr:
> two observations: there ought to be some SDL coding style guidelines (because
> 'array?.pov' could do with re-formatting, imo), and the comments, while good,
> ought to be vetted by a native speaker 
> 

I am very much in favour of this indeed! Especially the second.

-- 
Thomas


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From: jr
Subject: Re: gamma issues 3.8
Date: 19 Jun 2021 16:50:00
Message: <web.60ce5851490c1b145e0fed26cde94f1@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> ...
> I modified the 'array?.pov' files, ...

did same for 'scenes/language/fileio/fileio.pov' (attached).  would have
"failed" as it had version 3.6 directive.  the comments, again, still ought to
be proofread by a native speaker.

re previews directory - does not completely mirror the /scenes/ layout, eg
'previews/language' has no 'arrays' and 'fileio' sub-directories.


regards, jr.


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Attachments:
Download 'fileio.pov.txt' (2 KB)

From: Mike Horvath
Subject: Re: gamma issues 3.8
Date: 19 Jun 2021 19:36:54
Message: <60ce7f96$1@news.povray.org>
On 6/16/2021 9:44 PM, Bald Eagle wrote:
> Are there any guidelines that we're following with regard to file formatting?
> Indentation - tabs, spaces, doesn't matter...

Maybe someone has written a pretty-printer for a language sufficiently 
similar to POV-Ray SDL to be useful.


Mike


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From: Mr
Subject: Re: gamma issues 3.8
Date: 23 Jun 2021 11:30:00
Message: <web.60d35264490c1b1416086ed03f378f2@news.povray.org>
Mike Horvath <mik### [at] gmailcom> wrote:
> On 6/16/2021 9:44 PM, Bald Eagle wrote:
> > Are there any guidelines that we're following with regard to file formatting?
> > Indentation - tabs, spaces, doesn't matter...
>
> Maybe someone has written a pretty-printer for a language sufficiently
> similar to POV-Ray SDL to be useful.
>
>
> Mike

Could the closest be SmallTalk,
http://mvolkmann.github.io/programming/Smalltalk.html

Falling back on something like Lua with more alterations?
https://github.com/jagt/pprint.lua


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From: jr
Subject: Re: gamma issues 3.8
Date: 1 Jul 2021 07:45:00
Message: <web.60dda98e490c1b145e0fed26cde94f1@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> "jr" <cre### [at] gmailcom> wrote:
> > ...
> > I modified the 'array?.pov' files, ...

and did same for 'scenes/language/macros' (attached).  also "pass" by the "Scene
Files Review" criteria.  however, using alpha.9945627, the rendered images are
not _exactly_ the same, eg 'macro1' preview has a small gap between rightmost
object and right edge, but not when rendered.


regards, jr.


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Attachments:
Download 'clipka_macros.zip' (7 KB)

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