![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Rafal 'Raf256' Maj" <spa### [at] raf256 com> wrote:
> I will tomorrow sign contract, everything is beautiful (best - most
> interesting job so far in my carrerr), only PovTeam didnt give *any*
> response to my license request.
I didn't respond yet because I am very busy right now. Other folks who send
email to the team co-ordinator address have to on occasions wait up to two
weeks for me to assess the request, and you have only waited 8 days.
I will now look at what you have written and respond.
-- Chris
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
> I will tomorrow sign contract, everything is beautiful (best - most
> interesting job so far in my carrerr), only PovTeam didnt give *any*
Incidentally if a request needs to be handled urgently you ought to say
so in the email. Your email made no reference to a deadline.
-- Chris
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
new### [at] delete this povray org news:4117d2ba@news.povray.org
> Incidentally if a request needs to be handled urgently you ought to say
> so in the email. Your email made no reference to a deadline.
Sorry about that and thank You very much, I will reply to email right-now.
PovRAY is important part of program, but on the other hand any 3d renderer
can be oused, and 90% of work in program is done in top-to-down view
editing 2D floor plans (in editor that I will write in C++), one of options
of program will be to save plans in some formats, -OR- to dump all data to
a 3D format, including .pov'ray and call povray renderer then to make nice
visualiztion of work effects.
I realy would love to use povray, since I know it best.
PovRAY *output* (renders) will also be used in program (but for that we
don't need agreement AFAIK).
80% of program is that 2D editor, perhaps with some small wire-frame-3d
preview (openGL maybe). Then results can be saved to .bmp etc, perhaps to
some vector 2d format, and hopefully to .pov.
I will cleryfie in email.
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
spa### [at] raf256 com news:Xns9540DE8AA8EF3raf256com@203.29.75.35
> PovRAY is important part of program, but on the other hand any 3d
^^^^^^^^
> renderer can be oused, and 90% of work in program is done in
> top-to-down view
Let me again cleryfie here - important - it is a cool and interesing future
to have 3D visualization, and it is very important to me right now since I
already promise it (and I will be learning some other 3d program, or OpenGL
in other case).
But this is a CAD program, with additional (yet cool and fun) possibility
of seeing 3d results of work. It can work without any 3D renderer (only -
my boss will kill me for changing my mind, but thats other case ;), and it
definetely can work without PovRAY.
I think adding other 3d visualization (like OpenGL) is a good idea, I was
hoping to add it a bit later in second edition of program (and now to allow
vector formats) but since PovTeam dont want PovRay to be an essential part
of a program I will start with at least wire 3d preview (since I dont have
too much time to learn OpenGL good, and I know PovRay quite well :)
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
z99### [at] bellsouth net news:4117c608@news.povray.org
> (As a nosey, butting-in type comment, I'd think the POV team
> could put a little priority on things like this where someone's
> *paying job* is involved...a bit more important than just any
> ol' request-for-contact that's put on the bottom of queue
> of things-to-do, yes? O.o )
Thanks, I talk it over it with PovTeam cordinator, unfortunetly PovRAY will
not be probably distributed along with first version of my program, and I
will have to limit my programs support for PovRAY and concentrate on
OpenGL/wireframe rendering - see also my new toppic.
Still, thanks to all PovRay creators for developing such software, with
(even in some uncomfortable license limits) will help me do my commercial
work :)
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |