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Hi,
I have quite compicated CSG object like
union {
union {
sphere { } // <--- A
rotate ... translate ..
}
rotate ... translate ..
}
// <--- B
and I want to find out what wuld be position of object A in place B (in
coordinates in scope B). I could do manualy:
union {
union {
sphere { CENTER 1 } // <--- A
rotate R1 translate T1
}
rotate R2 translate T2
}
// <--- B
#local P = vrotate(vrotate(CENTER,R1)+T1 , R2) + T2;
(or simmilar formula) but is there some shor cut? If not maybe its worth to
add such possibility, it will be greate for more advanced cript (area in
with Pov *rulez*)
i.e. I have some code as above that creates an robot-arm, and I want to
know absolute position of end of arm so that I can write script that will
create nice cable (spline/spheresweep) from end of arm to computer etc...
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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