POV-Ray : Newsgroups : povray.general : mikoto? Server Time
1 Nov 2024 14:17:31 EDT (-0400)
  mikoto? (Message 1 to 3 of 3)  
From: ingo
Subject: mikoto?
Date: 7 Jul 2000 12:14:39
Message: <8F6AB9482seed7@204.213.191.228>
What is Mikoto?

http://www.geocities.co.jp/SiliconValley-PaloAlto/6295/mikoto.html

Ingo

-- 
Photography: http://members.home.nl/ingoogni/
Pov-Ray    : http://members.home.nl/seed7/


Post a reply to this message

From: Shiro Nakayama
Subject: Re: mikoto?
Date: 8 Jul 2000 11:16:12
Message: <396745bc@news.povray.org>
>What is Mikoto?


Mikoto reads models that made with Metasequoia,
and recognizes polygons in some object layers named like "bone:foo" as
bones.
You can change the pose of your model with moving those 'bones'.


Try Mir's sample data(frbody5.zip)
http://www.geocities.co.jp/SiliconValley-PaloAlto/7173/char/char.html

and Metasequoia is here (LE R2.0 is FREE).
http://www1.sphere.ne.jp/mizno/main_e.html

******************
  Shiro Nakayama


Post a reply to this message

From: ingo
Subject: Re: mikoto?
Date: 8 Jul 2000 13:24:27
Message: <8F6BC15ADseed7@204.213.191.228>
Shiro Nakayama wrote:

>>What is Mikoto?
>Mikoto reads models that made with Metasequoia,
>and recognizes polygons in some object layers named like "bone:foo" as
>bones.

Thank you for this information and for "Sylow's POV-Ray Studio". 

Ingo

-- 
Photography: http://members.home.nl/ingoogni/
Pov-Ray    : http://members.home.nl/seed7/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.