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Whenever I try to show the side of a cubic lathe object with an
orthographic camera, I get solid black lines across the surface
(especially where the curve is convex), whether or not I use the sturm
keyword. Anti-aliasing the image turns the black lines into "static".
This is especially noticeable with the DOS and (unofficial) OS/2
versions of POV-Ray, but still occurs to a lesser degree in the Windows
version (which sometimes just aborts the render with the message
"Illegal number of intersections" instead).
Is there any way around this problem?
Simple sample:
lathe { cubic_spline 5,
<0.25,-2>, <0.5,-1>, <1.0,0>, <0.5,1>, <0.25,-2>
sturm
pigment { colour rgb <1,1,0> }
}
camera { location <0,0,-3> look_at <0,0,0> orthographic }
light_source { <-50,50,-100> colour rgb <1,1,1> }
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