POV-Ray : Newsgroups : povray.general : Global handedness setting? Server Time
25 Apr 2024 12:27:44 EDT (-0400)
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From: Stephen
Subject: Re: Global handedness setting?
Date: 22 Sep 2018 13:48:18
Message: <5ba68062$1@news.povray.org>
On 22/09/2018 18:45, Stephen wrote:
> Try scale -1 * x

Or is it -1*z?
I can't remember. (Must take more water with it. ;) )

-- 

Regards
     Stephen


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From: Thomas de Groot
Subject: Re: Global handedness setting?
Date: 23 Sep 2018 03:01:35
Message: <5ba73a4f$1@news.povray.org>
On 22-9-2018 12:30, Mike Horvath wrote:
> On 9/22/2018 2:41 AM, Thomas de Groot wrote:
>> On 22-9-2018 7:41, Mike Horvath wrote:
> The problem is that I'd have to do this *each time* I define an object 
> or perform a transform. Whereas a single keyword at the start of a scene 
> or in an INI file would be without worry.
> 

Not necessarily, if you can make a union of all right-hand defined 
objects, right-hand transformed as necessary, and apply the final 
handedness transform to that union. It is far from elegant, I know, but 
it should work.

-- 
Thomas


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