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Le 17-11-23 à 04:59, David Buck a écrit :
> I know that this group is for discussions of POVRay and not a forum for
> promoting commercial products. I have a case which covers both so I
> thought I'd ask the group for opinions before posting the details.
>
> Basically, I've developed a game for Android and iOS devices and the
> graphics for the game were all rendered using POVRay. If people here
> feel that it's permissible, I would like to post a short description of
> the game with a screenshot posted in povray.binaries.images.
>
> If the consensus is that you'd feel spammed, I'd be happy to abide by
> your wishes and not post anything here about the game (besides this
> message).
>
> What do you think? What constitutes acceptable speech in this forum? I
> could simply post an image to p.b.images (which doesn't contain the
> product name) if that's an option. I don't know quite how to handle
> this so I'm looking for some opinions.
>
> Thanks,
> David Buck
You're not the first to use POV Ray to generate images for a game, and
won't be the last.
Others have done exactly what you are asking in the past.
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On 23/11/2017 16:56, David Buck wrote:
> On 2017-11-23 11:15 AM, Stephen wrote:
>> On 23/11/2017 15:57, David Buck wrote:
>>> Some 15 years ago
>>
>> There were some stroppy people around then. Now we are all older and
>> more tolerant. ;-)
>>
>> BTW I noticed that you write POVRay, I write it as PovRay and the
>> program itself is titled POV-Ray. I've always wondered if anyone gets
>> irked at the different spellings.
>>
>
>
> I should be spelling it POV-Ray.
So should I but I'm lazy. ;-)
>In the early days, there was some
> discussion of the spelling. I remembered that some people were calling
> it PVRay. I believe my original proposal was STAR.
Ad astra would have been good. :-)
> I'm glad that
> POV-Ray was chosen because it's much more Google friendly.
>
In league with the Devil, then. :-P
--
Regards
Stephen
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On 23-11-2017 21:00, Jim Henderson wrote:
> On Thu, 23 Nov 2017 16:15:55 +0000, Stephen wrote:
>
>> There were some stroppy people around then. Now we are all older and
>> more tolerant. ;-)
>
> Absolutely! :D
>
>
[hitting hearing aid repeatedly]
What's that!?
--
Thomas
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David Buck <dav### [at] simberoncom> wrote:
> On 2017-11-23 11:15 AM, Stephen wrote:
> > BTW I noticed that you write POVRay, I write it as PovRay and the
> > program itself is titled POV-Ray. I've always wondered if anyone gets
> > irked at the different spellings.
>
>
> I should be spelling it POV-Ray. In the early days, there was some
> discussion of the spelling. I remembered that some people were calling
> it PVRay.
Wow, that rekindles an old memory. The first time I ever used POV-Ray was a
version ported to RISCOS on the old Acorn computers - called PVRay. It would
have been early 90s I think. There were several free raytracers doing the rounds
at the time, and the old PVRay was by far the most capable :)
Within a year or so of that, someone ported and distributed v3.0, which then had
the extra 'o'...
Bill
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Stephen <mca### [at] aolcom> wrote:
> On 23/11/2017 15:57, David Buck wrote:
> > Some 15 years ago
>
> There were some stroppy people around then. Now we are all older and
> more tolerant. ;-)
>
Ah yes, I remember the sometimes-brutal 'verbal jousting' of years past. I was
finally able to take off my hard-shelled armor... ;-) (Or maybe I simply grew a
thicker skin!)
I agree with everyone else here: David Buck can post *ANYTHING* to the
newsgroups.
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On 11/23/2017 3:28 PM, Alain wrote:
> You're not the first to use POV Ray to generate images for a game, and
> won't be the last.
> Others have done exactly what you are asking in the past.
Here are my attempts:
https://www.eurobricks.com/forum/index.php?/forums/topic/96881-datsville-rpg/
http://isometricland.net/pics/gearhead/gh_1.100mh_screen_04.fs.png
(Two different unrelated projects.)
Mike
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On 1/18/2018 2:25 PM, Mike Horvath wrote:
> Here are my attempts:
>
> https://www.eurobricks.com/forum/index.php?/forums/topic/96881-datsville-rpg/
>
>
> http://isometricland.net/pics/gearhead/gh_1.100mh_screen_04.fs.png
>
> (Two different unrelated projects.)
>
>
> Mike
I should also add that I'm looking for a replacement for POV-Ray since
it can be so slow at times. It would need to meet certain criteria however:
* Text interface and scripting capability
* Faster than POV-Ray
* Support for LDraw models
Mike
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