Re: Testing real-time raytracing (Message 1 to 5 of 5)
From: Chris Cason
Subject: Re: Testing real-time raytracing
Date: 1 Nov 2006 10:27:02
Message: <4548bcc6$1@news.povray.org>
I note I forgot to recommend using BSP trees for bounding in the initial
version of the test scenes in the zip. this has been fixed now, but if you
got the early version, I suggest you add +bm2 or Bounding_Method=2 to your
parameters.
-- Chris
It's hard to have a feature like this and then not use it for benchmarks ;-)
Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> FYI, some tests:>> http://www.legitreviews.com/article/412/10/> http://www.legitreviews.com/article/412/19/>> -- Chris
Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> FYI, some tests:>> http://www.legitreviews.com/article/412/10/> http://www.legitreviews.com/article/412/19/>> -- Chris
haha! way to go, man!
oh! the link to the povray download in the review is wrong!
http://www.legitreviews.com/article/412/9/
it's pointing to:
http://www.povray.jpg/
I'm sending email to the reviewer: nat### [at] legitreviewscom