POV-Ray : Newsgroups : povray.general : uv mapping for isosurfaces - when? Server Time
2 Aug 2024 04:23:06 EDT (-0400)
  uv mapping for isosurfaces - when? (Message 11 to 12 of 12)  
<<< Previous 10 Messages Goto Initial 10 Messages
From: Christopher James Huff
Subject: Re: uv mapping for isosurfaces - when?
Date: 2 Mar 2005 13:10:46
Message: <cjameshuff-90B1C8.13104602032005@news.povray.org>
In article <4224df0e$1@news.povray.org>,
 Kevin Wampler <wam### [at] cswashingtonedu> wrote:

> That said, I wholeheartedly agree that it would be difficult to 
> implement such a system, and that it would probably render unreasonably 
> slowly anyway.  This is probably the sort of thing that would be better 
> solved by having a scripting language for materials, so that ambitious 
> users could program in their curvature-based uv mapping or whatever 
> suites their needs for the object they wish to model.

I honestly don't see much of a difference between this and my suggestion 
of using user-defined functions as a general-purpose UV mapping option 
available for *all* objects.

-- 
Christopher James Huff <cja### [at] gmailcom>
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/


Post a reply to this message

From: Kevin Wampler
Subject: Re: uv mapping for isosurfaces - when?
Date: 2 Mar 2005 13:57:14
Message: <42260c8a$1@news.povray.org>
Christopher James Huff wrote:
> I honestly don't see much of a difference between this and my suggestion 
> of using user-defined functions as a general-purpose UV mapping option 
> available for *all* objects.

It's not, I just missed that part of your post -- sorry about that!


Post a reply to this message

<<< Previous 10 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.