POV-Ray : Newsgroups : povray.general : Interior for bicubic_patches ? Server Time
2 Aug 2024 06:19:43 EDT (-0400)
  Interior for bicubic_patches ? (Message 11 to 12 of 12)  
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From: Manuel Kasten
Subject: Re: Interior for bicubic_patches ?
Date: 31 Jan 2005 13:08:29
Message: <41fe741d@news.povray.org>
Thank you all for your answers. Warp solved it. I didn't know that 
"solidness" is only required for CSG. Media and interior are working for 
all closed surfaces...

Manuel


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From: Warp
Subject: Re: Interior for bicubic_patches ?
Date: 1 Feb 2005 17:57:32
Message: <4200095c@news.povray.org>
Manuel Kasten <kas### [at] gmxde> wrote:
> This is indeed needed in the Q&T.

  Done:
http://tag.povray.org/povQandT/languageQandT.html#inside_vector

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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