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6 Nov 2024 18:26:35 EST (-0500)
  problem: object always white (Message 1 to 3 of 3)  
From: Dr Engelbert Buxbaum
Subject: problem: object always white
Date: 30 Apr 2004 11:21:05
Message: <40926ee1@news.povray.org>
Hi,

the attached code produces a helix, as intended. But most of the
segments are white, rather than the colours prescribed. What am I doing
wrong?

For non-biologists: This is supposed to be a schematic drawing of a
protein sequence found in those mitochondrial proteins which are
manufactured in the cytosol. All basic amino acids (blue) occur in a
particular quadrant, the remaining quadrants are hydrophobic (green) or
polar (orange). This specific arrangement is recognised by a protein
transporter which imports these proteins into the mitochondrium.


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Attachments:
Download 'helix.pov.txt' (9 KB)

From: Fredrik Eriksson
Subject: Re: problem: object always white
Date: 30 Apr 2004 11:33:07
Message: <opr69z5uwezjc5hb@news.povray.org>
On Fri, 30 Apr 2004 17:20:48 +0200, Dr Engelbert Buxbaum 
<eng### [at] hotmailcom> wrote:
> Hi,
>
> the attached code produces a helix, as intended. But most of the
> segments are white, rather than the colours prescribed. What am I doing
> wrong?
>
> For non-biologists: This is supposed to be a schematic drawing of a
> protein sequence found in those mitochondrial proteins which are
> manufactured in the cytosol. All basic amino acids (blue) occur in a
> particular quadrant, the remaining quadrants are hydrophobic (green) or
> polar (orange). This specific arrangement is recognised by a protein
> transporter which imports these proteins into the mitochondrium.


You need to scale your colors down by a factor of 1/255. POV-Ray expects 
color components to be in the range [0.0, 1.0]. Going beyond 1.0 makes 
your objects very, very bright. The only reason some segments are yellow 
or cyan is because they have one color component being zero.


---
FE


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From: Dr Engelbert Buxbaum
Subject: Re: problem: object always white
Date: 7 May 2004 01:19:10
Message: <409b1c4e@news.povray.org>
Fredrik Eriksson wrote:

> You need to scale your colors down by a factor of 1/255. POV-Ray expects 
> color components to be in the range [0.0, 1.0]. Going beyond 1.0 makes 
> your objects very, very bright. The only reason some segments are yellow 
> or cyan is because they have one color component being zero.


Ah, I knew I had done something wrong. Thanks for the help.


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