|
|
I'm the teaching assistant in the computer graphics course here at TUT
(for way too many years already) and every year there has been one task
related to POV-Ray. You can see the results here:
http://www.cs.tut.fi/~tgraf/harjoitustyot/povkuvat/
This year the requirements and the weight of this work was much less
than in previous years and thus the average quality of the images is
much lower as well. There's only one outstanding image:
http://www.cs.tut.fi/~tgraf/harjoitustyot/povkuvat/robochix.jpg
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
Post a reply to this message
|
|
|
|
ingo <ing### [at] tagpovrayorg> wrote:
> How experienced are your students in graphics and POV-Ray before they
> start with the assignment?
Most of them have no experience at all.
Generally speaking no students have ever use POV-Ray before this course,
and most of them have never made anything related to computer graphics.
A small number of them have some experience in computer graphics (either
modelling, programming or both) but never used POV-Ray. Every year there's
one or two comp graphics gurus who make astonishing pieces of art, either
with POV-Ray or with OpenGL (or even both).
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
Post a reply to this message
|
|