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Would anyone provide to me some POV code for a crumbling wall? I searched
the POV newsgroups and could not find any such code. All I could find was
code for a brick wall. I have a solid wall so the brick code will not work.
It won't give me the jagged, crumbled edge characteristic of a solid wall
being broken (think cement wall).
Thanks.
Jim
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In article <3f9edeb3$1@news.povray.org>,
"Jim Kress" <pov### [at] kressworks com> wrote:
> Would anyone provide to me some POV code for a crumbling wall? I searched
> the POV newsgroups and could not find any such code. All I could find was
> code for a brick wall. I have a solid wall so the brick code will not work.
> It won't give me the jagged, crumbled edge characteristic of a solid wall
> being broken (think cement wall).
Intersect a box with a height field, or use an isosurface. The height
field method can only easily do crumbling from the top, an isosurface
can imitate crumbling in the sides as well.
--
Christopher James Huff <cja### [at] earthlink net>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tag povray org
http://tag.povray.org/
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Christopher James Huff wrote:
> In article <3f9edeb3$1@news.povray.org>,
> "Jim Kress" <pov### [at] kressworks com> wrote:
>
>> Would anyone provide to me some POV code for a crumbling wall? I
>> searched
>> the POV newsgroups and could not find any such code. All I could find
>> was
>> code for a brick wall. I have a solid wall so the brick code will not
>> work. It won't give me the jagged, crumbled edge characteristic of a
>> solid wall being broken (think cement wall).
>
> Intersect a box with a height field, or use an isosurface. The height
> field method can only easily do crumbling from the top, an isosurface
> can imitate crumbling in the sides as well.
I did some kind of test image for this method. I tried to imitate
http://graphics.stanford.EDU/papers/displace/gamma-corrected/
My image including povray source is on
http://mitglied.lycos.de/willhalm/tracegallery/
Happy tracing
Thomas
--
www := web
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Hi Jim,
"Jim Kress" <pov### [at] kressworks com> wrote in message
news:3f9edeb3$1@news.povray.org...
> Would anyone provide to me some POV code for a crumbling wall?
Are you after something like:
http://news.povray.org/povray.binaries.images/11818/
If so, code is in p.b.s-f:
http://news.povray.org/povray.binaries.scene-files/14660/
Cheers,
Ian Shumsky
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Thanks.
Jim
"Christopher James Huff" <cja### [at] earthlink net> wrote in message
news:cja### [at] netplex aussie org...
> In article <3f9edeb3$1@news.povray.org>,
> "Jim Kress" <pov### [at] kressworks com> wrote:
>
> > Would anyone provide to me some POV code for a crumbling wall? I
searched
> > the POV newsgroups and could not find any such code. All I could find
was
> > code for a brick wall. I have a solid wall so the brick code will not
work.
> > It won't give me the jagged, crumbled edge characteristic of a solid
wall
> > being broken (think cement wall).
>
> Intersect a box with a height field, or use an isosurface. The height
> field method can only easily do crumbling from the top, an isosurface
> can imitate crumbling in the sides as well.
>
> --
> Christopher James Huff <cja### [at] earthlink net>
> http://home.earthlink.net/~cjameshuff/
> POV-Ray TAG: chr### [at] tag povray org
> http://tag.povray.org/
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Thanks. Looks interesting. I've downloaded the code and will give it a
try.
Jim
"Thomas Willhalm" <tho### [at] www de> wrote in message
news:3f9fd9ee@news.povray.org...
> Christopher James Huff wrote:
>
> > In article <3f9edeb3$1@news.povray.org>,
> > "Jim Kress" <pov### [at] kressworks com> wrote:
> >
> >> Would anyone provide to me some POV code for a crumbling wall? I
> >> searched
> >> the POV newsgroups and could not find any such code. All I could find
> >> was
> >> code for a brick wall. I have a solid wall so the brick code will not
> >> work. It won't give me the jagged, crumbled edge characteristic of a
> >> solid wall being broken (think cement wall).
> >
> > Intersect a box with a height field, or use an isosurface. The height
> > field method can only easily do crumbling from the top, an isosurface
> > can imitate crumbling in the sides as well.
>
> I did some kind of test image for this method. I tried to imitate
> http://graphics.stanford.EDU/papers/displace/gamma-corrected/
> My image including povray source is on
> http://mitglied.lycos.de/willhalm/tracegallery/
>
> Happy tracing
> Thomas
>
> --
> www := web
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Thanks.
I had noticed this when I searched the scene file groups. However, it's a
brick wall which is not what I need to use.
Jim
"Ian Shumsky" <ian### [at] hotmail com> wrote in message
news:3fa14f68@news.povray.org...
> Hi Jim,
>
> "Jim Kress" <pov### [at] kressworks com> wrote in message
> news:3f9edeb3$1@news.povray.org...
> > Would anyone provide to me some POV code for a crumbling wall?
>
> Are you after something like:
>
> http://news.povray.org/povray.binaries.images/11818/
>
> If so, code is in p.b.s-f:
>
> http://news.povray.org/povray.binaries.scene-files/14660/
>
> Cheers,
> Ian Shumsky
>
>
>
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