POV-Ray : Newsgroups : povray.general : 16 bit image map pattern not working with isosurface Server Time
4 Aug 2024 16:07:54 EDT (-0400)
  16 bit image map pattern not working with isosurface (Message 11 to 11 of 11)  
<<< Previous 10 Messages Goto Initial 10 Messages
From: Mark Weyer
Subject: Re: 16 bit image map pattern not working with isosurface
Date: 5 May 2003 03:16:45
Message: <3EB60FE2.60301@informatik.uni-freiburg.de>
> Maybe we could find a mathematical proof for the correctness or 
> falseness...

I guess the interpolation is a linear operator (not to be confused
with linear splines; any spline type I know is a linear operator),
say I. Then linearity says that

   I(x+y/256)=I(x)+I(y)/256.

Hence it is irrelevant whether you interpolate or compose first.


-- 
merge{#local i=-11;#while(i<11)#local
i=i+.1;sphere{<i*(i*i*(.05-i*i*(4e-7*i*i+3e-4))-3)10*sin(i)30>.5}#end
pigment{rgbt 1}interior{media{emission x}}hollow}//  Mark Weyer


Post a reply to this message

<<< Previous 10 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.