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"pan" <pan### [at] syixcom> wrote in message news:3df7d9f5@news.povray.org...
>
> "> When POV-Ray for Windows v3.5\scenes\advanced\object_pattern.pov is
> rendered
> > the descending portion of the red 'y' in POV-Ray is clipped off
> leaving only
> > a 'v'.
> >
>
> oh - the "Povrav" texture map?
>
> fix by changing the two translate values below
> which have the original values appended as comments
>
>
> #declare Text_Obj=
> text {
> ttf
> "timrom.ttf",
> " POV-Ray 3.5",
> 12, 0.0
>
> scale 0.26
> translate -0.4 //.5
> rotate -90*z
> translate 0.5
> translate .9*y //.8
> }
>
Thank you, pan.
Not only did you understand my question, but you also provided the fix. It
worked!
Dick
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