"Warp" wrote:
> Robert J Becraft <cas### [at] aolcom> wrote:
> > What should I modify first... light defs with their fade_power and
> > fade_distances or the radiosity parameters?
>
> Try modifying #default { finish { diffuse ... } } and
> global_settings { radiosity { brightness ... } } until you find
> a good combination which gives you the best brigthness for illuminated
> and shadowed parts.
> (Note that making radiosity brightness too large will give you rather
> unrealistic lighting, so don't raise it too much.)
Hmm I got pretty good results with brightness 3.
See for example: http://news.povray.org/povray.binaries.images/25857/
I'd rather say: don't make radiosity brightness too low, since shadows will look too
dark, as if radiosity weren't used.
--
Jonathan.
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