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Ben Chambers wrote:
> Hugo wrote:
>
>>> IIRC, the number of faces is something like LOD^2. What LOD did you
>>> use? I find that 5-10 is usually enough, especially with small
>>> triangles.
>>
>> I use LOD 1 (your minimum) and only tried low numbers.. I would like
>> LOD 1 to mean the double amount of triangles as the input data...
>
> LOD 1 *should* mean one triangle is used (2 = 4 triangles, 3 = 9 etc).
> I'll look into what's going on here...
>
Confirmed that my C++ implementation uses LOD^2 triangles, and that the
POV version does not. Ergo, I translated something wrong :) I'll
release a patched version in a few days.
...Chambers
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