POV-Ray : Newsgroups : povray.general : Life Forms 3.5 FREE Server Time
6 Aug 2024 12:25:01 EDT (-0400)
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From: Mike Williams
Subject: Re: Life Forms 3.5 FREE
Date: 12 Apr 2002 15:44:34
Message: <xOtnuCAH9st8EwH8@econym.demon.co.uk>
Wasn't it Andrew Cocker who wrote:

>What's needed, I think, is software to convert .bvh motion files (or
>whatever other format it outputs) into a text file that POV can deal with.
>Then instead of having to deal with POV-code IK systems, just use a macro to
>build your character from it's joint coordinates (you could have figures
>dancing around built from strings of shifting blobs etc)

BVH files are text. You have to edit them a bit to make them readable
directly by POVRay because the BVH file uses tabs as separators and POV
requires comma separators, but you can do that with a text editor.

I'll post a sample to the binary scene file group later today.

-- 
Mike Williams
Gentleman of Leisure


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From: Andrew Cocker
Subject: Re: Life Forms 3.5 FREE
Date: 12 Apr 2002 19:12:36
Message: <3cb769e4@news.povray.org>
"John VanSickle" <evi### [at] hotmailcom> wrote in message
news:3CB729E8.D6F2D691@hotmail.com...

> When I'm not busy with Rusty, I'm working on a modeler that handles
> posable models, subdivision surfaces, and uv-mapping.

Sounds great.

> It's not done yet.

Well stop replying to me, and get on with it ;-)

All the best,

Andy Cocker


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