POV-Ray : Newsgroups : povray.general : Mutliple clear objects- odd effects Server Time
6 Aug 2024 14:23:51 EDT (-0400)
  Mutliple clear objects- odd effects (Message 1 to 3 of 3)  
From: Sir Charles W  Shults III
Subject: Mutliple clear objects- odd effects
Date: 18 Mar 2002 16:19:51
Message: <3c9659f7$1@news.povray.org>
I was playing with multiple layers of clouds (boxes with bozo and
turbulence, various color maps) and ran into a problem where three or more
layers create black artifacts that do not create shadows.
    I remember reading something to the effect that when light paths were
traced through multiple clear objects that they would only be calculated for
the first two or three and then truncated.  What workaround is there for
this, as having three or four layers of pattern with a clear surrounding
might be useful?

Cheers!

Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip


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From: Bill DeWitt
Subject: Re: Mutliple clear objects- odd effects
Date: 18 Mar 2002 16:24:26
Message: <3c965b0a$1@news.povray.org>
"Sir Charles W. Shults III" <aic### [at] cflrrcom> wrote :
>
> What workaround is there for
> this, as having three or four layers of pattern with a clear surrounding
> might be useful?

    Look in the help file for "max_trace_level".


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From: Sir Charles W  Shults III
Subject: Re: Mutliple clear objects- odd effects
Date: 18 Mar 2002 17:16:22
Message: <3c966736@news.povray.org>
Bill DeWitt <bde### [at] cflrrcom> wrote in message
news:3c965b0a$1@news.povray.org...
>
>     Look in the help file for "max_trace_level".

    Thanks, Bill.  I wasn't sure what it was called.

Cheers!

Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip


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