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Pet### [at] nymaliasnetalmost wrote:
> What would you do about a .pov file that generates a
> .pov/.inc file and then includes it?
The only sane approach I can thing of is to dump the rendered object structure,
once the whole scene has been parsed.
That's asking for a kind of binary-like format.
it would therefore avoid any fancy thing such as file I/O and
clock setting... it would just be a kind of canonical scene format.
It would be pretty verbose, and a probable loss of precision is expected,
unless you print all doubles to the last significant digit.
(with error rounding in printing in base 10 a base 2 number).
It's worthless to speed up animation parsing, because there would
be a different huge file for each clock values.
It might be usefull for distributed rendering of the same scene,
but it's a bit extreme.
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