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7 Aug 2024 07:15:24 EDT (-0400)
  Ani length? (Message 1 to 5 of 5)  
From: Mahalis
Subject: Ani length?
Date: 11 Nov 2001 08:54:43
Message: <3bee8323$1@news.povray.org>
How many frames (maximum) should I do for an IRTC animation with clock 0-4
and still remain within the space limits?

--

//Mahalis
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
--


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From: Thorsten Froehlich
Subject: Re: Ani length?
Date: 11 Nov 2001 09:16:01
Message: <3bee8821@news.povray.org>
In article <3bee8323$1@news.povray.org> , "Mahalis" <don### [at] fakeycom>
wrote:

> How many frames (maximum) should I do for an IRTC animation

Expect at least 150 KB per second using normal MPEG 1 settings using 25
frames per second.  So you get at least 6 KB per frame.

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


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From: JRG
Subject: Re: Ani length?
Date: 11 Nov 2001 13:40:42
Message: <3beec62a@news.povray.org>
Please, next time write "anim length"... ;-)

--
Jonathan.

"Mahalis" <don### [at] fakeycom> ha scritto nel messaggio
news:3bee8323$1@news.povray.org...
> How many frames (maximum) should I do for an IRTC animation with clock 0-4
> and still remain within the space limits?
>
> --
>
> //Mahalis
> camera{location<0,0.25,-2> look_at 0.5*y} #declare
T=texture{pigment{crackle
> scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
> rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
> c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
> merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
> cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
> cylinder{0.5*y,0,0.1} texture{T}}
> --
>
>
>
>


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From: John VanSickle
Subject: Re: Ani length?
Date: 11 Nov 2001 14:38:29
Message: <3BEED42B.A306C47B@hotmail.com>
Mahalis wrote:
> 
> How many frames (maximum) should I do for an IRTC animation with clock
> 0-4 and still remain within the space limits?

Depends on how well they compress.

-- 
ICQ: 46085459


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From: Peter Popov
Subject: Re: Ani length?
Date: 12 Nov 2001 01:50:14
Message: <b1suut8dghkqdmjlvna5n57l0gtjuvffjk@4ax.com>
Ani, my class advisor in high-school, would kill you if she saw this.
She was not short but somehow thought she was. Prolly she would feel
so when we would go out for a beer and fries. Go figure.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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