POV-Ray : Newsgroups : povray.general : "to do" question Server Time
7 Aug 2024 01:18:18 EDT (-0400)
  "to do" question (Message 1 to 8 of 8)  
From:
Subject: "to do" question
Date: 11 Jan 2002 07:08:05
Message: <k1lt3uoietf4qh5o0aqkc87h1ntp3326g2@4ax.com>
I wonder should I restart and rewrite my eschered procedural patterns to 3.5 ?
Is there any person interested ? Any suggestions what should I add ?

Here are old examples of it:

http://news.povray.org/39cb7e16%40news.povray.org
http://news.povray.org/39d0c21a%40news.povray.org
http://news.povray.org/39e49cb3%40news.povray.org

ABX
--
disc{z,-z 5#macro O()asc(substr("-+((1*(,1,/.-,*/(,&.323/'1"e,1))*.1-4#declare
e=e-1;#end#local e=26;pigment{#local g=function(_){ceil(_)-_}function#local//X
k=function{pattern{object{sphere_sweep{linear_spline 13#while(e>0)<O(),O()//AB
>.01#end}}}}{k(g(atan2(x,y)),g(ln((y+x)^2+1e-5)),0)}}finish{ambient 1}}//POV35


Post a reply to this message

From: Dennis Milller
Subject: Re: "to do" question
Date: 12 Jan 2002 17:05:26
Message: <3c40b326$1@news.povray.org>
Yes that would be nice. In fact, where might I find the original POV scripts
for this interesting work?
D.



news:k1lt3uoietf4qh5o0aqkc87h1ntp3326g2@4ax.com...
> I wonder should I restart and rewrite my eschered procedural patterns to
3.5 ?
> Is there any person interested ? Any suggestions what should I add ?
>
> Here are old examples of it:
>
> http://news.povray.org/39cb7e16%40news.povray.org
> http://news.povray.org/39d0c21a%40news.povray.org
> http://news.povray.org/39e49cb3%40news.povray.org
>
> ABX
> --
> disc{z,-z 5#macro
O()asc(substr("-+((1*(,1,/.-,*/(,&.323/'1"e,1))*.1-4#declare
> e=e-1;#end#local e=26;pigment{#local
g=function(_){ceil(_)-_}function#local//X
> k=function{pattern{object{sphere_sweep{linear_spline
13#while(e>0)<O(),O()//AB
> >.01#end}}}}{k(g(atan2(x,y)),g(ln((y+x)^2+1e-5)),0)}}finish{ambient
1}}//POV35


Post a reply to this message

From: Batronyx
Subject: Re: "to do" question
Date: 13 Jan 2002 00:52:13
Message: <3c41208d$1@news.povray.org>
Yes. Please do. Suggestions? This one has always been my favorite:

http://www.domaindlx.com/escher/gallery/img173.htm


--
light_source{0,1}#macro c(J,a)sphere{0,1pigment{rgb z}scale a translate J+O}
#end#macro B(R,V,O)c(0,4)intersection{c(V,R)difference{c(-z*4x+10)c(-z*4.1x+
10)c(0<7.5,45,5>)}}#end B(12,0z*25)B(8y*4<0,12,50>)          // Batronyx ^"^


Post a reply to this message

From: Hugo
Subject: Re: "to do" question
Date: 13 Jan 2002 14:24:21
Message: <3c41dee5$1@news.povray.org>
ABX wrote:
> I wonder should I rewrite my eschered procedural patterns to 3.5 ?

Why do you need to rewrite them? Has the syntax changed in Pov3.5?  Thanks
for experimenting with patterns. I still have stuff to learn from it.  :o)


Greetings,
Hugo


Post a reply to this message

From:
Subject: Re: "to do" question
Date: 14 Jan 2002 04:11:39
Message: <94854ugt16092cmdae4r2r9ke3m04nj3j6@4ax.com>
On Sat, 12 Jan 2002 17:03:04 -0500, "Dennis Milller" <dhm### [at] mediaonenet>
wrote:
> Yes that would be nice. In fact, where might I find the original POV scripts
> for this interesting work?

Somehow not published :-( They were for MegaPOV.

ABX
--
disc{z,-z 5#macro O()asc(substr("-+((1*(,1,/.-,*/(,&.323/'1"e,1))*.1-4#declare
e=e-1;#end#local e=26;pigment{#local g=function(_){ceil(_)-_}function#local//X
k=function{pattern{object{sphere_sweep{linear_spline 13#while(e>0)<O(),O()//AB
>.01#end}}}}{k(g(atan2(x,y)),g(ln((y+x)^2+1e-5)),0)}}finish{ambient 1}}//POV35


Post a reply to this message

From:
Subject: Re: "to do" question
Date: 14 Jan 2002 04:12:18
Message: <h5854ukehhmnnga3m72lnoegd8bcle24cv@4ax.com>
On Sat, 12 Jan 2002 23:45:11 -0600, "Batronyx" <bat### [at] alliancecablenet>
wrote:
> Yes. Please do. Suggestions? This one has always been my favorite:
> http://www.domaindlx.com/escher/gallery/img173.htm

It could be funny to code. I'll check it.

ABX
--
disc{z,-z 5#macro O()asc(substr("-+((1*(,1,/.-,*/(,&.323/'1"e,1))*.1-4#declare
e=e-1;#end#local e=26;pigment{#local g=function(_){ceil(_)-_}function#local//X
k=function{pattern{object{sphere_sweep{linear_spline 13#while(e>0)<O(),O()//AB
>.01#end}}}}{k(g(atan2(x,y)),g(ln((y+x)^2+1e-5)),0)}}finish{ambient 1}}//POV35


Post a reply to this message

From:
Subject: Re: "to do" question
Date: 14 Jan 2002 04:12:53
Message: <n6854u4dgtoit6el5u3tec8pt3kf11nqj7@4ax.com>
On Sun, 13 Jan 2002 20:29:38 +0100, "Hugo" <hua### [at] post3teledk> wrote:
> > I wonder should I rewrite my eschered procedural patterns to 3.5 ?
>
> Why do you need to rewrite them? Has the syntax changed in Pov3.5?

Partially.

ABX
--
disc{z,-z 5#macro O()asc(substr("-+((1*(,1,/.-,*/(,&.323/'1"e,1))*.1-4#declare
e=e-1;#end#local e=26;pigment{#local g=function(_){ceil(_)-_}function#local//X
k=function{pattern{object{sphere_sweep{linear_spline 13#while(e>0)<O(),O()//AB
>.01#end}}}}{k(g(atan2(x,y)),g(ln((y+x)^2+1e-5)),0)}}finish{ambient 1}}//POV35


Post a reply to this message

From: Grey Knight
Subject: Re: "to do" question
Date: 30 Jan 2002 08:49:35
Message: <3C57F9E9.7C84DE1D@namtar.qub.ac.uk>
I'll take MegaPOV files if you still have them? Look forward to seeing
the 3.5 version as well.
It strikes me that the bats & angels picture (Circle Limit IV IIRC)
might be a basis for an IRTC:S entry this round, since it basically
compresses an entire "world" into a little circle...


> 
> On Sat, 12 Jan 2002 17:03:04 -0500, "Dennis Milller" <dhm### [at] mediaonenet>
> wrote:
> > Yes that would be nice. In fact, where might I find the original POV scripts
> > for this interesting work?
> 
> Somehow not published :-( They were for MegaPOV.
> 
> ABX
> --
> disc{z,-z 5#macro O()asc(substr("-+((1*(,1,/.-,*/(,&.323/'1"e,1))*.1-4#declare
> e=e-1;#end#local e=26;pigment{#local g=function(_){ceil(_)-_}function#local//X
> k=function{pattern{object{sphere_sweep{linear_spline 13#while(e>0)<O(),O()//AB
> >.01#end}}}}{k(g(atan2(x,y)),g(ln((y+x)^2+1e-5)),0)}}finish{ambient 1}}//POV35

-- 
signature{
  "Grey Knight" contact{ email "gre### [at] yahoocom" }
  site_of_week{ url "http://digilander.iol.it/jrgpov" }
}


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.