POV-Ray : Newsgroups : povray.general : YKYBRTLW... Server Time
7 Aug 2024 05:14:47 EDT (-0400)
  YKYBRTLW... (Message 1 to 6 of 6)  
From: Timothy R  Cook
Subject: YKYBRTLW...
Date: 1 Dec 2001 08:40:00
Message: <3C08CF26.AEA8DD2A@scifi-fantasy.com>
...you interrupt a render, only to find your 3.5 beta's expired
after rebooting your computer when you try to continue

(at least the beta number'd only gone up 1...)
-- 
Tim Cook
http://empyrean.scifi-fantasy.com

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Rune
Subject: Re: YKYBRTLW...
Date: 1 Dec 2001 08:57:10
Message: <3c08e1b6@news.povray.org>
"Timothy R. Cook" wrote:
> ...you interrupt a render, only to find your 3.5 beta's expired
> after rebooting your computer when you try to continue

Hmm, how's that related to having been rendering for too long?

Rune
--
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Rune's World:    http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
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From: Timothy R  Cook
Subject: Re: YKYBRTLW...
Date: 1 Dec 2001 10:42:57
Message: <3C08FA03.E11F9F5F@scifi-fantasy.com>
Rune wrote:
> > ...you interrupt a render, only to find your 3.5 beta's expired
> > after rebooting your computer when you try to continue

> Hmm, how's that related to having been rendering for too long?

Well, if your render had been running through an entire beta
revision or more...
-- 
Tim Cook
http://empyrean.scifi-fantasy.com

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: David Fontaine
Subject: Re: YKYBRTLW...
Date: 2 Dec 2001 01:42:10
Message: <3C09CE1B.98F1106C@faricy.net>
"Timothy R. Cook" wrote:
> 
> Well, if your render had been running through an entire beta
> revision or more...

Well, one "beta revision" could be anywhere in the range (0,1] of the
time it takes to revise the beta.  Releases of new betas are discrete
but time is not.  In other words, you could start your render at 23:59
the day before the beta expires, render for one minute, and have the
beta expire.

-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: Timothy R  Cook
Subject: Re: YKYBRTLW...
Date: 2 Dec 2001 02:27:46
Message: <3C09D771.3590D78E@scifi-fantasy.com>
David Fontaine wrote:
> Well, one "beta revision" could be anywhere in the range (0,1]
> of the time it takes to revise the beta.  Releases of new betas
> are discrete but time is not.  In other words, you could start
> your render at 23:59 the day before the beta expires, render
> for one minute, and have the beta expire.

Let's pretend I meant the full value of the beta release (even
though my instance was a two-day partial render being cancelled
a few hours after the expiration).

-- 
Tim Cook
http://empyrean.scifi-fantasy.com

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: s1631001
Subject: Re: YKYBRTLW...
Date: 6 Dec 2001 08:51:51
Message: <3C0F759D.1A1FBF7A@namtar.qub.ac.uk>

a render station.

-- 
signature{
  "Grey Knight"
  contact{ email "gre### [at] yahoocom" }
  site_of_week{ url "http://www.esite-host.com/~rocketmg/" }
}


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