POV-Ray : Newsgroups : povray.general : These look seriously impressive ! Server Time
7 Aug 2024 11:18:44 EDT (-0400)
  These look seriously impressive ! (Message 3 to 12 of 12)  
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From: Kari Kivisalo
Subject: Re: These look seriously impressive !
Date: 23 Oct 2001 11:45:39
Message: <3BD590AC.D642898B@engineer.com>
Dave Dunn wrote:
>
> > LightFlow( http://www.lightflowtech.com/ ) are really very impressive.
> 
> really didn't see anything in either program that could not be done in
> POV.

Wasn't there an informal contest some time ago: Redo LightfFlow
scene in POV :)
 
_____________
Kari Kivisalo


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From: Ross Litscher
Subject: Re: These look seriously impressive !
Date: 23 Oct 2001 13:51:24
Message: <3bd5ae1c$1@news.povray.org>
yeah, check out some slightly older posts in the povray.binaries.images
newsgroup. there were some, as you might say, very impressive reproductions.

> >
> > > LightFlow( http://www.lightflowtech.com/ ) are really very impressive.
> >
> > really didn't see anything in either program that could not be done in
> > POV.
>
> Wasn't there an informal contest some time ago: Redo LightfFlow
> scene in POV :)
>
> _____________
> Kari Kivisalo


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From: Adrien Beau
Subject: Re: These look seriously impressive !
Date: 23 Oct 2001 14:12:04
Message: <3BD5B2F9.6EDE15C9@free.fr>
It seems that the renderers you mention have been designed to
be rendering engines, called by modeling packages.  They can
_also_ be used by writing the script by hand, but this is not
their main goal, contrary to POV.  Do you often write
PostScript files by hand?

-- 
Adrien Beau   adr### [at] freefr   http://adrien.beau.free.fr/


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From: Dave Dunn
Subject: Re: These look seriously impressive !
Date: 23 Oct 2001 16:22:38
Message: <3BD5D191.1576E8C8@aol.com>
Adrien Beau wrote:

> It seems that the renderers you mention have been designed to
> be rendering engines, called by modeling packages.  They can
> _also_ be used by writing the script by hand, but this is not
> their main goal, contrary to POV.  Do you often write
> PostScript files by hand?

Hmm, that's interesting. I have not seen links to any modelers on either
of those sites, nor have I seen any (freeware or shareware) modelers
that write to their respective formats. I would be most interested in
knowing which modelers write to these renderers as I have not yet
deleted them.


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From: Andy Cocker
Subject: Re: These look seriously impressive !
Date: 23 Oct 2001 16:51:36
Message: <3bd5d858@news.povray.org>
"Dave Dunn" <poi### [at] aolcom> wrote in message
news:3BD5D191.1576E8C8@aol.com...
>
>
> Adrien Beau wrote:
>
> > It seems that the renderers you mention have been designed to
> > be rendering engines, called by modeling packages.  They can
> > _also_ be used by writing the script by hand, but this is not
> > their main goal, contrary to POV.  Do you often write
> > PostScript files by hand?
>
> Hmm, that's interesting. I have not seen links to any modelers on either
> of those sites, nor have I seen any (freeware or shareware) modelers
> that write to their respective formats. I would be most interested in
> knowing which modelers write to these renderers as I have not yet
> deleted them.

Virtualight can be called from within both Maya and 3D Studio, and there is
a python export script for Blender export.

Andy Cocker


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From: Daniel Matthews
Subject: Re: These look seriously impressive !
Date: 23 Oct 2001 19:13:19
Message: <2665276.E6jSC6OKom@3-e.net>
The code was unstable and buggy last time I played with it.
I don't think there has been any updates in over a year.


oliWood wrote:

> I know it's not POV, but some of the images being produced with
> LightFlow( http://www.lightflowtech.com/ ) are really very impressive.
> Has anybody been doing much with it lately ? Is as flexible as POV ?
> --
> Oliver Wood
> University Of Durham
> 
> http://www.dur.ac.uk/o.e.wood/


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From: Batronyx
Subject: Re: These look seriously impressive !
Date: 24 Oct 2001 00:10:31
Message: <3bd63f37@news.povray.org>
"Dave Dunn" <poi### [at] aolcom> wrote in message
news:3BD5D191.1576E8C8@aol.com...
>
>
> Adrien Beau wrote:
>
> > It seems that the renderers you mention have been designed to
> > be rendering engines, called by modeling packages.  They can
> > _also_ be used by writing the script by hand, but this is not
> > their main goal, contrary to POV.  Do you often write
> > PostScript files by hand?
>
> Hmm, that's interesting. I have not seen links to any modelers on either
> of those sites, nor have I seen any (freeware or shareware) modelers
> that write to their respective formats. I would be most interested in
> knowing which modelers write to these renderers as I have not yet
> deleted them.

I haven't tried it out but I noticed a LightFlow export option in the latest
version of hamaPatch. It certainly isn't a "complete" modeling solution, but a
supporting modeler nonetheless.

^"^


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From: Adrien Beau
Subject: Re: These look seriously impressive !
Date: 24 Oct 2001 02:49:07
Message: <3BD66466.2A592338@free.fr>
Dave Dunn wrote:
> 
> Hmm, that's interesting. I have not seen links to any modelers on either
> of those sites, nor have I seen any (freeware or shareware) modelers
> that write to their respective formats.

Well, I have read both sites, and it is explicitely mentionned
in several places (perhaps there are no links, though). In fact,
their whole business plan lies there.

Both packages feature integration (sometimes a work in progress)
to Maya and 3D Studio, and some work in the Blender area.

> I would be most interested in
> knowing which modelers write to these renderers as I have not yet
> deleted them.

I have not checked the details, but I'm not sure the Maya
or 3D Studio plugins are free. That's the whole idea: you
can try the rendering engine for free, you can even use it

want to do professionnal modeller-based work, please pay.




-- 
Adrien Beau   adr### [at] freefr   http://adrien.beau.free.fr/


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From: stefkeB
Subject: Re: These look seriously impressive !
Date: 24 Oct 2001 05:00:54
Message: <3bd68346$1@news.povray.org>
Virtualight
is $50 for one year when used educationally or commericial. It is free for
personal use. A Maya plugin is almost ready and the MAX plugin is being
worked on. They will probably have the same price. You can convert a
3DS-file to Vlight, but then some editing is required. (POV-users are
usually very good at this). There is also a script for MAX4 to allow the
scene to be exported and converted and rendered from within MAX. This script
contains a material editor (integrated in the MAX material editor).
So basically: a cheap rendering engine and with the possibility to code by
hand. Good at global illumination & radiosity but still not with the same
amount of software support as POV-Ray... This is a one-man-project.
Check news://news.3dvf.net/virtualight_US

Lightflow
Apart from seeming dead, it is supported by 3DWin. Scenes that are too large
can't get rendered because of Python 1.5 limitations. No new versions seem
to come...


"Adrien Beau" <adr### [at] freefr> wrote in message
news:3BD66466.2A592338@free.fr...
> Dave Dunn wrote:
> >
> > Hmm, that's interesting. I have not seen links to any modelers on either
> > of those sites, nor have I seen any (freeware or shareware) modelers
> > that write to their respective formats.
>
> Well, I have read both sites, and it is explicitely mentionned
> in several places (perhaps there are no links, though). In fact,
> their whole business plan lies there.
>
> Both packages feature integration (sometimes a work in progress)
> to Maya and 3D Studio, and some work in the Blender area.
>
> > I would be most interested in
> > knowing which modelers write to these renderers as I have not yet
> > deleted them.
>
> I have not checked the details, but I'm not sure the Maya
> or 3D Studio plugins are free. That's the whole idea: you
> can try the rendering engine for free, you can even use it

> want to do professionnal modeller-based work, please pay.
>
>

>
> --
> Adrien Beau   adr### [at] freefr   http://adrien.beau.free.fr/


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From: Warp
Subject: Re: These look seriously impressive !
Date: 25 Oct 2001 09:30:35
Message: <3bd813fb@news.povray.org>
Kari Kivisalo <ray### [at] engineercom> wrote:
: Wasn't there an informal contest some time ago: Redo LightfFlow
: scene in POV :)

  Yes. I made these with MegaPov:

http://iki.fi/warp/pics/lftest1.jpg
http://iki.fi/warp/pics/lftest2.jpg

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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