POV-Ray : Newsgroups : povray.general : Viewing animations Server Time
1 Nov 2024 00:26:40 EDT (-0400)
  Viewing animations (Message 1 to 7 of 7)  
From: Mike Wiering
Subject: Viewing animations
Date: 24 Oct 2000 10:06:24
Message: <39F59A0C.610A56A@cs.kun.nl>
Hi,

Just wondering... is there normal a way to view an animation in PovRay?
(I'm using PovRay 3.1g for Windows with MegaPov 0.5a). When I render an
animation, I see all the frames being rendered, but I can't find a way
to watch the complete sequence.

Last time I wrote a simple Delphi program to display all the rendered
BMP bitmaps but I don't have it here.

Thanks,
Mike
-- 
---------------------------------------------------
 Mike Wiering, Room A4025, University of Nijmegen,
   Faculty of Science, Toernooiveld 1, Nijmegen.
        http://www.cs.kun.nl/~mike.wiering


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From: Warp
Subject: Re: Viewing animations
Date: 24 Oct 2000 10:13:31
Message: <39f5990a@news.povray.org>
Mike Wiering <mwi### [at] cskunnl> wrote:
: Just wondering... is there normal a way to view an animation in PovRay?

  Nope.

  In the same way you can't view previously created images.
  Povray is a creation program, not a viewer.
  (AFAIK, if we are strict, even the showing of the image while rendering
is not actually an essential part of the core rendering process, but just
extra sugar.)

  It might not be impossible to add this feature to the WinPov GUI, though.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: Mike Wiering
Subject: Re: Viewing animations
Date: 24 Oct 2000 10:22:03
Message: <39F59DBC.97A53722@cs.kun.nl>
Thanks, I guess I'll have to write a new one...

Warp wrote:
> 
> Mike Wiering <mwi### [at] cskunnl> wrote:
> : Just wondering... is there normal a way to view an animation in PovRay?
> 
>   Nope.
> 
>   In the same way you can't view previously created images.
>   Povray is a creation program, not a viewer.
>   (AFAIK, if we are strict, even the showing of the image while rendering
> is not actually an essential part of the core rendering process, but just
> extra sugar.)
> 
>   It might not be impossible to add this feature to the WinPov GUI, though.
> 
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/

-- 
---------------------------------------------------
 Mike Wiering, Room A4025, University of Nijmegen,
   Faculty of Science, Toernooiveld 1, Nijmegen.
        http://www.cs.kun.nl/~mike.wiering


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From: Bob H 
Subject: Re: Viewing animations
Date: 24 Oct 2000 10:40:22
Message: <39f59f56$1@news.povray.org>
"Mike Wiering" <mwi### [at] cskunnl> wrote in message
news:39F### [at] cskunnl...
>
> Just wondering... is there normal a way to view an animation in PovRay?
>
> Last time I wrote a simple Delphi program to display all the rendered
> BMP bitmaps but I don't have it here.

Probably need to look into the "renderer" subfolder to see the examples for
compiling the frames.  DTA is specified in the tgaflc.ini (also pngflc.ini and
others there too) although 24 bit color FLT type files could also be done if
/b24 were added to the command.
Far as viewing it goes you would need to call DFV, the viewer counterpart of
DTA.
My memory is hazy on the actual workings of this but I think you should be able
to get something figured out.  The file outputs would not be desirable due to
sizes compared to mpeg and avi but perhaps a encoder for those types could be
used instead.
I just render out the frames and encode them into mpeg later on, not often is
the case where I am around at the moment of completion of rendering so I seldom
think about the need to have a viewer ready to go.  The Windows (not sure about
others) version has a Tools menu for creating ways to do the same thing
manually (well, in a way it's manual) in which you could start the encoding and
then do the viewing.  Batch file method for example.

Bob


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From: Greg M  Johnson
Subject: Re: Viewing animations
Date: 24 Oct 2000 11:10:16
Message: <39f5a658@news.povray.org>
Look for some freebies at:

I used CMPEG (see it on this list) for a while but found it so unversatile
I bit the bullet and spent $89 on:



Sometimes people are more interested in showing one has asked a bad
question than in answering it. Sorry for that.

Mike Wiering wrote:

> Hi,
>
> Just wondering... is there normal a way to view an animation in PovRay?
> (I'm using PovRay 3.1g for Windows with MegaPov 0.5a). When I render an
> animation, I see all the frames being rendered, but I can't find a way
> to watch the complete sequence.
>
> Last time I wrote a simple Delphi program to display all the rendered
> BMP bitmaps but I don't have it here.
>
> Thanks,
> Mike
> --
> ---------------------------------------------------




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From: Dave Blandston
Subject: Re: Viewing animations
Date: 24 Oct 2000 11:42:47
Message: <39f5adf7@news.povray.org>
Check out a free program called "Moyager" here: http://www.gromada.com/
It's the easiest and quickest way I've found to preview anims.

Dave


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From: Mr  Art
Subject: Re: Viewing animations
Date: 25 Oct 2000 07:36:44
Message: <39F6FDE3.C111D7CE@chesapeake.net>
I store all the frames in one directory. Then I use the PSP browser 
function on that directory with the window set to see only two of the
thumbnails images shown at one time. When I scroll up or down, the
images flip through the window just like the old paper flicker films.

I am using Windows on my box, so all this is windows stuff.
I think that most of you could do something similar on another platform.

Mike Wiering wrote:
> 
> Hi,
> 
> Just wondering... is there normal a way to view an animation in PovRay?
> (I'm using PovRay 3.1g for Windows with MegaPov 0.5a). When I render an
> animation, I see all the frames being rendered, but I can't find a way
> to watch the complete sequence.
> 
> Last time I wrote a simple Delphi program to display all the rendered
> BMP bitmaps but I don't have it here.
> 
> Thanks,
> Mike
> --
> ---------------------------------------------------
>  Mike Wiering, Room A4025, University of Nijmegen,
>    Faculty of Science, Toernooiveld 1, Nijmegen.
>         http://www.cs.kun.nl/~mike.wiering


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