POV-Ray : Newsgroups : povray.general : Is turb=0 legal? Server Time
1 Nov 2024 04:14:20 EDT (-0400)
  Is turb=0 legal? (Message 1 to 3 of 3)  
From: Chuck Roberts
Subject: Is turb=0 legal?
Date: 14 Sep 2000 15:17:20
Message: <39C12411.C69372CA@alleganisd.org>
Is it "legal" to enter a turblence of 0 for POV? Will that give
perfectly round circles in the bozo pattern?

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From: Ken
Subject: Re: Is turb=0 legal?
Date: 14 Sep 2000 15:25:06
Message: <39C1258D.A6D91496@pacbell.net>
Chuck Roberts wrote:
> 
> Is it "legal" to enter a turblence of 0 for POV? Will that give
> perfectly round circles in the bozo pattern?

Using a turbulence of zero will act the same as if you specified
no turbulence at all. Bozo is not designed to give you round dots
anyway. Try leopard or spotted (I forget which at the moment).

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From: Mark Wagner
Subject: Re: Is turb=0 legal?
Date: 15 Sep 2000 02:44:07
Message: <39c1c537@news.povray.org>
Chuck Roberts wrote in message <39C12411.C69372CA@alleganisd.org>...
>Is it "legal" to enter a turblence of 0 for POV? Will that give
>perfectly round circles in the bozo pattern?


As a rule of thumb, if it doesn't give you an error message when you render
it, you entered a valid value.  Sometimes, like with scattering media,
unexpected things happen.  If you try using a scattering type that hasn't
been created yet (like type 27182818), you will simply get isotropic
scattering.

Mark


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