There is a system for doing this that was made by the people below. It is in
povray.general (where this discussion should really be). I have modified my
version so heavily that it won't do you any good, but it places your object
at what ever part of the camera view you specify.
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"rsibbald" <rsi### [at] julianuwoca> wrote in message
news:39746579.F0D584BE@julian.uwo.ca...
> Is there any way to have pov return the camera's location values
> throughout an
> animation? (yes it's me again and I thank all who've already tried to
> help... I'll
> try to explain better!)
> What I want to do...
> I have a color coded scene which I would like to have the camera
> travel around
> (maybe on a spline but not for sure). I also have a cylinder (legend)
> which has the
> range of colors from my scene on it. I would like the legend to appear
> in the animation
> at all times. Thus I figured I needed to know (at all times) the
> position of the camera
> as well as the camera's look_at value so I could have the legend
> cylinder in between.
>
> I hope I've done a better job of explaining, but if not let me know.
>
> Thanks,
> Rob
>
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