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Sander wrote:
>
> Where would I find easy-to-understand examples of what can and cannot be
> done with height fields? My results are unsatisfactory up till now: lots of
> black dots and very little smooth hills and valleys.. :(
Just to get an idea how versatile HF's can be check out the gallery
at the Leveller home page -
http://www.daylongraphics.com/products/leveller/gallery/index.htm
(might take a while for all of the graphics to load but it is worth
the wait)
With the right tools, and a little understanding of the process, just
about anything is possible where HF's are concerned.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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