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Hi all,
I'm a beginner in Povray, and I sure want to learn more about this
'magic': converting code lines in pictures. But as i've done my scene
and want to place the camera at the best place, it takes hours in povray
to modify the coordinates of the cam. I'm sure it would be easier with
moray, with only some right clicks...
Does someone know if you can export 3.1 pov files to moray 3.2 ? even by
passing to *.raw or else formats ? Or is it a better way to place the
camera than doing 'errors and correct' steps ?
Thank You
Sax
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Sax <qua### [at] freegatesbe> wrote:
: I'm a beginner in Povray, and I sure want to learn more about this
: 'magic': converting code lines in pictures. But as i've done my scene
: and want to place the camera at the best place, it takes hours in povray
: to modify the coordinates of the cam. I'm sure it would be easier with
: moray, with only some right clicks...
It shouldn't take "hours" with experience and with the right tricks. For
some, look at
http://www.students.tut.fi/~warp/povVFAQ/miscVFAQ.html#renderingspeed
: Does someone know if you can export 3.1 pov files to moray 3.2 ?
Nope, you can't.
See also
http://www.students.tut.fi/~warp/povVFAQ/filesVFAQ.html#converting
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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