|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
In article <392017A4.A16E98B6@mitre.org>, xan### [at] mitreorg wrote:
> Why on earth would you want to use an Isosurface when the guy asked for
> a paraboloid?
Ease of use(you can use the equation directly, instead of typing in a
bunch of coefficients), more flexibility if it ever needs to be more
than a plain paraboloid.
> The built in quadrics will suffice (and be a tad faster to boot).
They might be faster...but maybe not. This is a pretty simple equation,
and remember that isosurface superellipsoids often render faster than
the superellipsoid primitive. The quadric primitive might be similar.
--
Christopher James Huff - Personal e-mail: chr### [at] yahoocom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://chrishuff.dhs.org/
TAG Web page: http://tag.povray.org/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Tom Melly wrote:
>
> I'm looking for 3d functions and images of the results of those functions -
> anyone know a good link?
>
> The sort of thing I'm after is z = x^2 + y^2
Some of these might help...
http://www.multimania.com/artphil/
http://members.aol.com/stbenge/iso_shapes/iso_shapelib.html
http://www.uib.no/People/nfytn/mathgal.htm
http://www.3dvue.net/doc/objets.htm
http://www.ipfw.edu/math/Coffman/steinersurface.html
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
see also: http://www.swin.edu.au/astronomy/pbourke/
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |