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I've noticed that when a media filled object is scaled the media is not
scaled along with it and appears distorted, too bright, etc. How can I
scale or adjust the media to correspond with the object's scaling in...say,
a sphere?
Thanks,
-Chris-
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The usual reply is to say that you nood to scale any densities
by 1/(scale_of_the_container_object)
"Chris S." wrote:
>
> I've noticed that when a media filled object is scaled the media is not
> scaled along with it and appears distorted, too bright, etc. How can I
> scale or adjust the media to correspond with the object's scaling in...say,
> a sphere?
>
> Thanks,
> -Chris-
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