POV-Ray : Newsgroups : povray.general : Short poly tutorial Server Time
2 Nov 2024 02:16:16 EDT (-0400)
  Short poly tutorial (Message 1 to 4 of 4)  
From: Nieminen Juha
Subject: Short poly tutorial
Date: 21 Mar 2000 09:22:16
Message: <38d78598@news.povray.org>
http://iki.fi/warp/polytutorial/

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: Ken
Subject: Re: Short poly tutorial
Date: 21 Mar 2000 10:54:11
Message: <38D79B8A.E2AE9057@pacbell.net>
Nieminen Juha wrote:
> 
> http://iki.fi/warp/polytutorial/

Thank you Warp.

-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Simen Kvaal
Subject: Re: Short poly tutorial
Date: 21 Mar 2000 16:25:51
Message: <38d7e8df@news.povray.org>
HEY! That's cool! You used my isosurface as a poly! I recall you saying:
"Now i _had_ to do that with a poly" in p.b.i. ... But the texture is aaalll
wrong.

Simen.

Nieminen Juha skrev i meldingen <38d78598@news.povray.org>...
>http://iki.fi/warp/polytutorial/
>
>--
>main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
>):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: Nieminen Juha
Subject: Re: Short poly tutorial
Date: 22 Mar 2000 03:54:55
Message: <38d88a5e@news.povray.org>
Simen Kvaal <sim### [at] studentmatnatuiono> wrote:
: But the texture is aaalll wrong.

  What's the right texture then?

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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