POV-Ray : Newsgroups : povray.general : how to speed it up Server Time
10 Aug 2024 13:21:47 EDT (-0400)
  how to speed it up (Message 1 to 2 of 2)  
From: Frank Stolle
Subject: how to speed it up
Date: 30 Dec 1999 07:14:04
Message: <386b4c8c@news.povray.org>
Hi

I've convert some 3DS-Files to POV-Ray. Now the object looks like

#declare MyObj=union {
  union {  /* subobject 1 */
    triangle { <......
    triangle { <......
    triangle { <......
    triangle { <......
  }
  union {  /* subobject 2 */
    triangle { <......
    triangle { <......
    triangle { <......
    triangle { <......
  }
  .....
  texture { .... }
}

If I render the scene in POV-Ray, it Povray render as much as longer.
Example:
an empty room (4 Walls , one light source, 800 x 600) needs 2 minutes
with this 3DS-Object, which you is only 50 x 50 pixel large Povray needs 6
minutes, because povray need more time to render the wall, where you can't
see the objects. I hope you understood me.

Is there the posiblity to speed it up. I've tried bounded_by, but not with
better results. Could you give me an example or a tip?

thank you
  frank


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From: omniVERSE
Subject: Re: how to speed it up
Date: 30 Dec 1999 08:29:58
Message: <386b5e56@news.povray.org>
Use 'mesh' in place of 'union' for each 'triangle' section, but you still
need to 'union' them together as a whole.

Bob

"Frank Stolle" <sto### [at] gmxde> wrote in message
news:386b4c8c@news.povray.org...
> Hi
>
> I've convert some 3DS-Files to POV-Ray. Now the object looks like
>
> #declare MyObj=union {
>   union {  /* subobject 1 */
>     triangle { <......
>     triangle { <......
>     triangle { <......
>     triangle { <......
>   }
>   union {  /* subobject 2 */
>     triangle { <......
>     triangle { <......
>     triangle { <......
>     triangle { <......
>   }
>   .....
>   texture { .... }
> }
>
> If I render the scene in POV-Ray, it Povray render as much as longer.
> Example:
> an empty room (4 Walls , one light source, 800 x 600) needs 2 minutes
> with this 3DS-Object, which you is only 50 x 50 pixel large Povray needs 6
> minutes, because povray need more time to render the wall, where you can't
> see the objects. I hope you understood me.
>
> Is there the posiblity to speed it up. I've tried bounded_by, but not with
> better results. Could you give me an example or a tip?
>
> thank you
>   frank
>
>
>
>


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