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Hello all. I'm putting together an isosurface function list for
personal use. The list so far has most of the object primitives as
functions (including cones). It also has a number of polyhedra (all
cubic so far). My question is, will anybody be interested in using this
resource once it is finished (or close to it)? If so, I can post it
somewhere as a zip file or plain text.
Also, if the list turns out being something that gains interest,
people can send me functions and I would add them to the list. The list
will eventually be added to my website (once I get another ftp program).
Have a good Sunday~
--
Samuel Benge
E-Mail: STB### [at] aolcom
Visit the still unfinished isosurface tutorial:
http://members.aol.com/stbenge
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"SamuelT." wrote:
>
> Hello all. I'm putting together an isosurface function list for
> personal use. The list so far has most of the object primitives as
> functions (including cones). It also has a number of polyhedra (all
> cubic so far). My question is, will anybody be interested in using this
> resource once it is finished (or close to it)? If so, I can post it
> somewhere as a zip file or plain text.
> Also, if the list turns out being something that gains interest,
> people can send me functions and I would add them to the list. The list
> will eventually be added to my website (once I get another ftp program).
>
> Have a good Sunday~
Myself and the other members of the TAG would be very interested in such
a collection.
--
Wishing you Seasons Greetings, A Merry Christmas, and A Happy New Year !
Ken Tyler - 1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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>Will anybody be interested in using this
>resource once it is finished (or close to it)? If so, I can post it
>somewhere as a zip file or plain text.
Please do. I am very interested. I'll send you what I have.
> Have a good Sunday~
Same to you, thanks. =)
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You beat me to it, if I get it organized I will send you my list. I was
anticipating asking folk to send me a 160x120 and the file which rendered
it, is that about what you want?
"SamuelT." <STB### [at] aolcom> wrote in message
news:3853F779.7B02C8BE@aol.com...
> Hello all. I'm putting together an isosurface function list for
> personal use. The list so far has most of the object primitives as
> functions (including cones). It also has a number of polyhedra (all
> cubic so far). My question is, will anybody be interested in using this
> resource once it is finished (or close to it)? If so, I can post it
> somewhere as a zip file or plain text.
> Also, if the list turns out being something that gains interest,
> people can send me functions and I would add them to the list. The list
> will eventually be added to my website (once I get another ftp program).
>
> Have a good Sunday~
>
> --
> Samuel Benge
>
> E-Mail: STB### [at] aolcom
>
> Visit the still unfinished isosurface tutorial:
> http://members.aol.com/stbenge
>
>
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"Ken" <tyl### [at] pacbellnet> wrote in message
news:3853F803.DF41AC89@pacbell.net...
> Myself and the other members of the TAG would be very interested in such
> a collection.
>
Me too, though not for the same reasons probably. Just that I would need to
use them like any premade thing I cannot do myself (yet?).
Bob
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In article <3853F779.7B02C8BE@aol.com>, "SamuelT." <STB### [at] aolcom>
wrote:
> Hello all. I'm putting together an isosurface function list for
> personal use. The list so far has most of the object primitives as
> functions (including cones). It also has a number of polyhedra (all
> cubic so far). My question is, will anybody be interested in using this
> resource once it is finished (or close to it)? If so, I can post it
> somewhere as a zip file or plain text.
> Also, if the list turns out being something that gains interest,
> people can send me functions and I would add them to the list. The list
> will eventually be added to my website (once I get another ftp program).
I am interested. It would definitely make a good addition to my
isosurface tutorial.
--
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/
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Bill DeWitt wrote:
> You beat me to it, if I get it organized I will send you my list.
Was there a race? :)
> I was anticipating asking folk to send me a 160x120 and the file which
> rendered
> it, is that about what you want?
No, this will be a text-only document. If you can make descriptions of the
objects near each function, that would be fantastic. I don't know the
mathematical names of these things.
If you know the mathematical names, you may want to make your own list, since
it will be more descriptive than mine. I am still going to make my own list,
however. Thanks~
--
Samuel Benge
E-Mail: STB### [at] aolcom
Visit the still unfinished isosurface tutorial: http://members.aol.com/stbenge
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This may be a good idea, since I probably won't be working on my website for
some time yet.
Chris Huff wrote:
> I am interested. It would definitely make a good addition to my
> isosurface tutorial.
>
> --
> Chris Huff
> e-mail: chr### [at] yahoocom
> Web page: http://chrishuff.dhs.org/
--
Samuel Benge
E-Mail: STB### [at] aolcom
Visit the still unfinished isosurface tutorial: http://members.aol.com/stbenge
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"SamuelT." <STB### [at] aolcom> wrote in message
news:38542162.2622A2A0@aol.com...
> Bill DeWitt wrote:
>
> > You beat me to it, if I get it organized I will send you my list.
>
> Was there a race? :)
Not really, but the reason I just suggested that folk always send the
function and use the word "Isosurface" in their posts to p.b.i. was so that
it would be easier for me to include them in my list. Next thing I read is
that you were making a list... I've always been a day late and a dollar
short... I don't mind though, if you do a good job, that means less work for
me... 8-)
>
> I don't know the
> mathematical names of these things.
>
There are real -names- for these things???
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Bill DeWitt wrote:
> > I don't know the
> > mathematical names of these things.
> There are real -names- for these things???
I plan on making them up as I go :->
--
Wishing you Seasons Greetings, A Merry Christmas, and A Happy New Year !
Ken Tyler - 1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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