POV-Ray : Newsgroups : povray.general : Animation Screen Output Server Time
4 Nov 2024 23:15:59 EST (-0500)
  Animation Screen Output (Message 1 to 7 of 7)  
From: David Vincent-Jones
Subject: Animation Screen Output
Date: 22 Aug 1999 14:42:04
Message: <37c0447c@news.povray.org>
Is there some way to avoid the blank screen between animation frames?
I would like to have the next image simply overwrite the last one line by
line.


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From: Bill DeWitt
Subject: Re: Animation Screen Output
Date: 22 Aug 1999 14:51:45
Message: <37c046c1@news.povray.org>
That would be cool, but since the POV team would probably place a low value
on the necessity of that feature, even if it's possible, then if it happens
at all it will probably come from a patch.


David Vincent-Jones <geo### [at] galaxynetcom> wrote in message
news:37c0447c@news.povray.org...
> Is there some way to avoid the blank screen between animation frames?
> I would like to have the next image simply overwrite the last one line by
> line.
>
>


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From: Mike
Subject: Re: Animation Screen Output
Date: 22 Aug 1999 17:59:56
Message: <37C070F3.90E3402@aol.com>
> Is there some way to avoid the blank screen between animation frames?
> I would like to have the next image simply overwrite the last one line by
> line.

Just yesterday I was thinking the same thing, mostly because I was doing test
renders and wanted to see the transition from old to new.  Someone would have
to make a patch to do it.

-Mike


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From: Nieminen Mika
Subject: Re: Animation Screen Output
Date: 23 Aug 1999 02:35:49
Message: <37c0ebc5@news.povray.org>
This is exactly what happens in the xwin-version of povray. It shouldn't
be difficult to achieve in the windows version.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: David Vincent-Jones
Subject: Re: Animation Screen Output
Date: 23 Aug 1999 13:15:04
Message: <37c18198@news.povray.org>
Was that a patch, or a base capability?

Nieminen Mika <war### [at] cctutfi> wrote in message
news:37c0ebc5@news.povray.org...
>   This is exactly what happens in the xwin-version of povray. It shouldn't
> be difficult to achieve in the windows version.
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: Nieminen Juha
Subject: Re: Animation Screen Output
Date: 24 Aug 1999 04:04:06
Message: <37c251f6@news.povray.org>
David Vincent-Jones <geo### [at] galaxynetcom> wrote:
: Was that a patch, or a base capability?

  It's just the official xwin version.
  Perhaps they "forgot" to add the clearing code. I think it's very handy
to see how the image changes from frame to frame.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: Markus Becker
Subject: Re: Animation Screen Output
Date: 24 Aug 1999 05:09:27
Message: <37C262D3.C337A88E@zess.uni-siegen.de>
Nieminen Juha wrote:
         ====

er... what? Did you just marry or what? ;-)

Markus


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