|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I'm still using povray 3.02. I have question: what is PPS in povray main
window status bar? Maybe pixels per second? Sometimes it works incorrect,
but in other situations it is very useful.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Gunars Smerlins wrote:
>
> I'm still using povray 3.02. I have question: what is PPS in povray main
> window status bar? Maybe pixels per second? Sometimes it works incorrect,
> but in other situations it is very useful.
You got it right it means pixels per second. Don't delay upgrade to 3.1.
It is a better program and the new editor is very nice as well.
--
Ken Tyler
See my 700+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Gunars Smerlins <gun### [at] rzflv> wrote:
: I'm still using povray 3.02.
I seriously recommend you to get the latest version. At least for the
better text editor. And faster lathes and sors.
: I have question: what is PPS in povray main
: window status bar? Maybe pixels per second?
Yes.
Many 3D games use the FPS (frames per second) unit to measure the velocity,
but povray, as a raytracer, has to use the PPS unit :)
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Nieminen Mika wrote:
> Many 3D games use the FPS (frames per second) unit to measure the velocity,
> but povray, as a raytracer, has to use the PPS unit :)
Right now I wish mine had ppm (pixels per minute) because it is reading zero.
--
Ken Tyler
See my 700+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Ken wrote:
>
> Nieminen Mika wrote:
>
> > Many 3D games use the FPS (frames per second) unit to measure the velocity,
> > but povray, as a raytracer, has to use the PPS unit :)
>
> Right now I wish mine had ppm (pixels per minute) because it is reading zero.
>
in fact, it could progressively switch from PPS to SPP, then MPP, then
HPP, and
DPP !!!!
Fabien.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Thu, 12 Aug 1999 00:07:11 -0700, Ken wrote:
>
>
>Gunars Smerlins wrote:
>>
>> I'm still using povray 3.02. I have question: what is PPS in povray main
>> window status bar? Maybe pixels per second? Sometimes it works incorrect,
>> but in other situations it is very useful.
>
>You got it right it means pixels per second. Don't delay upgrade to 3.1.
>It is a better program and the new editor is very nice as well.
3.1g fixed the problems with PPS, too. Definitely worth the upgrade.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |