POV-Ray : Newsgroups : povray.general : Texture Coords? Server Time
4 Nov 2024 19:20:21 EST (-0500)
  Texture Coords? (Message 1 to 2 of 2)  
From: Mete Ciragan
Subject: Texture Coords?
Date: 22 Sep 1999 19:03:59
Message: <37E96052.1680F287@swissquake.ch>
Hi,

I'm working on a Povray exporter for my 3d app.  It currently can export
meshes with smooth triangles, but I want to export texture coordinates
as well.  How is that done in povray?

Any hints?

- Mete

---
met### [at] swissquakech
http://www.swissquake.ch/chumbalum-soft/


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From: Nieminen Juha
Subject: Re: Texture Coords?
Date: 23 Sep 1999 06:25:02
Message: <37e9fffe@news.povray.org>
Mete Ciragan <met### [at] swissquakech> wrote:
: I'm working on a Povray exporter for my 3d app.  It currently can export
: meshes with smooth triangles, but I want to export texture coordinates
: as well.  How is that done in povray?

  Perhaps you should familiarize yourself with uv-pov.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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